Originally Posted by

**Blah278**
Now, unto the clash that you watched, the one I gave you the timer for. Requiem of souls happens exactly at 36:20. Ennemies are stuck inside chronosphere. Nevermore ulti at the limit of the allied chronosphere. He has 22 Souls out of 32 max. Let's look at what happens :

Now, I know that Requiem of souls have a special damage mecanics, I was already there back in the days of Dota-allstars.com so I've watched the diagrams pictures with all the "ellipses-like" rosace coming out of nevermore representing the damage waves, and explaining how the damage is lowered the farther away you are, etc ... I know full-well about this. Obviously I don't have the devellopers's debug mode to see exactly what happened behind the scenes in term of damage, so I won't get too much into how much damage it did (altought it did RIDICULOUSLY LOW damage to someone just 300 range away) but still there is one thing that defies logic in this fight, like in the previous fight, and this too, warrants an explanation :

If you look closely you'll see that amongst the people hit by the Requiem of Souls, inside the chronosphere, is a Clinkz. This clinkz is much farther away than balanar from Nevermore. Almost twice the distance, roughly 600 range. He gets hit by this requiem of souls for EXACTLY : 266 damage (in 3 fast waves, the damage from Requiem of souls comes in wave, as you must know), going from 828 to 562. He's at 600 range. Now, the balanar who's in front of nevermore, inside the chronosphere, hit by a tower and a Faceless void, looses exactly 246 damage, going from 1600 to 1354 exclusively from the requiem of souls (I separated the inbetween damage from the void's hit in slow motion, but you can clearly see them, he even gets bashed and it his shown as a debuff). By the way, this balanar has no Hood, no cloak, no magic damage reduction, no positive buff on him whatsoever.