Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22

Thread: New DotaTV bugs in 7.00

  1. #11
    Basic Member
    Join Date
    Dec 2011
    Posts
    7
    Yeah hud_toggle_visibility was working for a bit and then they classfied all the UI commands as cheats and you can't use svcheats while spectating anymore. Might be an oversight. Why bother putting in the command if it won't work like the old sf commands did?

  2. #12
    Basic Member
    Join Date
    May 2013
    Posts
    47
    Cooldowns of old replays are broken after scrolling timeline. Here is replay from Boston Major for example:
    dota2_2016-12-23_13-51-59.png

  3. #13
    Basic Member
    Join Date
    Dec 2016
    Posts
    5
    Any updates/word on when the broadcaster audio issue is going to be fixed? Very frustrating as I bought many tickets to watch stuff recently only to realize it was broken.

  4. #14
    Basic Member
    Join Date
    May 2013
    Posts
    47
    Edit: Fixed

    KDA appears during pick phase on replays and live matches
    dota2_2017-01-04_18-47-12.jpg
    Last edited by Panishev; 01-07-2017 at 02:00 AM.

  5. #15
    Basic Member
    Join Date
    May 2013
    Posts
    47
    If you scroll replay timeline, heroes animation start to stutter, like you have 5 fps. Fixes randomly after scrolling timeline more times.

  6. #16
    Basic Member
    Join Date
    May 2013
    Posts
    47
    Live tournament matches lag when heroes use illusion based skills/items like Manta, Illusion rune or Disruption. The more people are watching — the bigger lags.
    Happened yet during Boston Major. Checked on different regions, different internet providers and different PCs.

  7. #17
    Basic Member
    Join Date
    Nov 2011
    Posts
    23
    Quote Originally Posted by Panishev View Post
    Live tournament matches lag when heroes use illusion based skills/items like Manta, Illusion rune or Disruption. The more people are watching the bigger lags.
    Happened yet during Boston Major. Checked on different regions, different internet providers and different PCs.
    This was going on for like forever

    also other bug http://dev.dota2.com/showthread.php?t=276102

  8. #18
    Basic Member
    Join Date
    Jan 2017
    Posts
    2
    Hello guys,

    Can you tell me where I can find funny moments and tricks for my Youtube Channel?

    Thank you !

  9. #19
    Basic Member
    Join Date
    May 2013
    Posts
    47
    * Heroes portraits aren't animated in replays after scrolling timeline. Only eyes, mouth and particles are animated like when you pause game.
    dota2_2017-02-18_19-20-24.png

    * Problem with casters that happens randomly (not in every casted live match) with all casted leagues: if you start watching live match during picks/bans phase, there is a chance only 1 of 2 casters will be available (second will be muted), both casters are unmuted as soon as match starts. Sometimes second caster still stays muted even after game starts and only restarting Dota client helps to start hear both casters.

  10. #20
    Basic Member
    Join Date
    May 2013
    Posts
    47
    Live tournament matches lag when heroes use illusion based skills/items like Manta, Illusion rune or Disruption. The more people are watching — the bigger lags.
    Happened yet during Boston Major. Checked on different regions, different internet providers and different PCs. These lags don't exist in replays, only in live matches.


    Some proves:
    Lag with illusions from Dark Seer Wall during Kiev Major SEA quali
    Heavy lags with PL illusions + Manta during Kiev Major EU quali
    NOTE, that casters were in lobby of those games, users watching those games from DotaTV had same issues

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •