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Thread: New DotaTV bugs in 7.00

  1. #21
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    Not possible to skip picks/bans phase when watching tourneys replays.
    No casters menu during picks/bans phase when watching live games, menu appears right after game starts.
    2017-03-18_01-28-51.png

  2. #22
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    Hello,
    I have some another bug, where dota freezes in replay of Allpick game after Versus Screen. The only thing is, that other allpick games are working. Only this one not matchID: 3057436118

    https://www.youtube.com/watch?v=mdk9...ature=youtu.be
    My video relating to this.
    Any solution?

  3. #23
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    1) Still lags when Monkey King ultis in live games. Here is an example, was recorded live:
    https://streamable.com/9djfj
    Match id: 3101485111

    But that happens in each game with Monkey King and sometimes when heroes use illusions.

    2) No casters audio during pick/bans phase!
    Last edited by Panishev; 04-06-2017 at 07:24 AM.

  4. #24
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    According to changelog of April 27, 2017 update performance when creating illusions was improved, but that's how DotaTV live matches still look like:
    https://streamable.com/rk62y

  5. #25
    Basic Member aveyo's Avatar
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    Quote Originally Posted by Panishev View Post
    1) PARTLY FIXED Were added two console commands to hide top HUD and bottom HUD in patch March 16, 2017
    Please, add console command to hide Items pickups, Fight recap and Stats dropdown.
    No single HUD console command currently is working in live games and replays, examples:
    dota_fight_recap_disable 1 — disabling fight recap
    dota_sf_hud_stats_dropdown 0 — hide heroes stats dropdown
    dota_show_itempickups 0 — hide itempickups/stolen skills/Roshan timer

    It's also impossible to hide different parts of HUD: map, heroes picked, inventory. You can toggle only full HUD and only in replays (not in live games) with this command hud_toggle_visibility 0
    Looks like most, if not all _sf_ commands don't work since those were scaleform-specific, and have not been ported to the new interface.
    CORRECTIONS:
    dota_show_itempickups 0 does work! I guess gl / vulkan are different and if you use those renders you need to also use dota_show_itempickupssf 0

    stat_dropdown close (or none
    or 0) is an alternative to the old sf_ function. It's actually the proper one to use.
    You can also select a specific one ( stat_dropdown networth ). Choices are kda lasthits_denies level xp_per_min gold gold_per_min totalgold networth buyback.
    Or cycle them ( stat_dropdown_cycle ) or sort them ( stat_dropdown_sort ).

    hud_toggle_visibility works fine in live spectated games (it would be stupid to also allow it for your actual matchmaking games). If it does not for you, enter sv_cheats 1 into console.

  6. #26
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    Quote Originally Posted by aveyo View Post
    CORRECTIONS:
    dota_show_itempickups 0 does work! I guess gl / vulkan are different and if you use those renders you need to also use [I]dota_show_itempickupssf 0
    That works, thx

    Quote Originally Posted by aveyo View Post
    stat_dropdown close is an alternative to the old sf_ function. It's actually the proper one to use.
    That doesn't clean stats plate, like it used to do in pre-7.0 era
    dota2_2017-05-07_15-09-39.png

  7. #27
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    Heavy illusion lags still exist. Especially when you watch games from different regions. Here is example watching game played on SEA server from EU:
    https://streamable.com/zxza7

  8. #28
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    Performance update from 23 May didn't fix DotaTV lags. Lags now appear not only when illusions used, but also in lategame during big teamfights:
    https://clips.twitch.tv/CorrectToughCasetteUncleNox
    https://streamable.com/x16w7
    Last edited by Panishev; 05-25-2017 at 06:22 AM.

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