Hi all,

Does anyone know how I can get information on a lobby match that is currently being played (practice lobby or tournament lobby).

When I call 'GetMatchDetails' it doesn't seem to update numbers that often (such as kills, GPM, XPM).. Any ideas on the refresh/update rate of this endpoint?

Ideally I would like to call an endpoint repeatedly (30 secs) and see updated numbers (such as kills, GPM, XPM).

I know there is a 'GetRealtimeStats' API but it requires a steam_server_id which I dont think I can get for practice lobby or tournament lobby I create?

Would really appreciate any insights you may have!