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Thread: Ranked Matchmaking AI by:adamqqq

  1. #1
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    Ranked Matchmaking AI by:adamqqq

    Just short review about this custom bot. it is amazing to fight them as enemy, their coordination, everything. And as for teammate, they rarely do anything good and mostly feed
    20170314141939_1.jpg.
    their high ground/base defense is top notch. i can barely get mega creeps to win the game

  2. #2
    Basic Member SativaPhoenix's Avatar
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    Oct 2012
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    7500 Plattekloof South African, Cape Town
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    Looks beastly! which difficulty was this?

    I want this AI vs me.

  3. #3
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    May 2015
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    Unfair, yea basically this is 9 AI VS me. LOL

  4. #4
    Quote Originally Posted by SativaPhoenix View Post
    Looks beastly! which difficulty was this?

    I want this AI vs me.
    Go to create lobby, local host, click the 'X' next to your name on Radiant, click edit settings, browse workshop, scroll until you see the ranked AI, subscribe and apply to all sides.

  5. #5
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    Dec 2016
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    Thanks for your play, I will keep improving it.

  6. #6
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    Quote Originally Posted by adamqqq View Post
    Thanks for your play, I will keep improving it.
    i would love to see LC initiate fight with her ult rather than wait until enemy hp below 10% to trigger her ult, thats some Gank material

  7. #7
    Quote Originally Posted by ridzuan View Post
    i would love to see LC initiate fight with her ult rather than wait until enemy hp below 10% to trigger her ult, thats some Gank material
    Bot experiment does that and I think it's not the best idea; doesn't get any bonuses from it and is vulnerable to attack.

  8. #8
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    Dec 2016
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    Quote Originally Posted by ridzuan View Post
    i would love to see LC initiate fight with her ult rather than wait until enemy hp below 10% to trigger her ult, thats some Gank material
    My LC bots don't have a low hp judging statement, she will use her ult when she think she can kill the enemy, or enemy is the team's target.The problem that led to what you have said may be because her judgement radius is too small, and in the next version I will fix the problem.

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