Intermittent micro freezes
Starting on the 9th March (so about 9 days ago) I have been experiencing ~1-2 second freezes every couple of minutes in Normal/Ranked matches only (no issues at all in lobby's or 1v1 games).
It doesn't appear to be network related - net graph is showing no packet loss and constant ping.
PC specs aren't an issue (i5-7600K, GTX1060, 16GB ram) - plus the game was running fine for a couple of months prior to issues. I've also run a few benchmarks/stress tests and everything's working fine.
Uninstalled/reinstalled Dota and steam. Tried reinstalled the game on a different hard drive in case that was causing an issue but no luck there either.
No other games are having issues.
Steam ID: 76561198016208158
If anyone has any suggestions, I'd love to hear them!
Also, first post so if I've done something wrong - sorry, let me know and I'll try get it right
You say it isn't, but it most likely is network-related, so not much you can do about it, except fiddling with the router / wireless / using ethernet connection. The so-called net graph in-game is unreliable (the real net-graph is accessible using launch option -vconsole).
In case its a render/vsync issue, add launch option: -dx11
That is, if you are on Windows OS (I suspect you are, but next time a more complete system description should be provided - the kind that a dxdiag text report would be)
Thanks aveyo! I think you're right about it being network related. The -vconsole graph showed it pretty clearly (for anyone else who stumbles across this thread, I used the "consoletool netgraph" command in vconsole).
Here's my normal game play (no freezes):
And here's the graph from when I experienced a couple of freezes:
My interpretation of the graph is that it says zero packet loss, so those big spikes are basically very high pings. I'm not really sure if my normal is normal . I'm also not sure what all of the different colours are...
Next time i'll include more complete system specs, but you were correct to assume Windows OS (win10). I'm also using a Ethernet connection.
My next question is, is this caused my something my end or something server end? Do you know of any checks I can run to try and isolate what's causing the problem?
It seems particularly strange to me that I can't reproduce it in lobby's or in 1v1 games but it happens dozens of times in every normal match game, which is why I ask about server end. I'm not sure if it's relevant, but all of my games are on Australian servers.
Last edited by Diseased7; 03-21-2017 at 02:04 AM.
It appears to be more server-related but I cannot vouch for that.
You should try playing in some other region (SEA I guess?) even with higher ping, just to rule out a particular routing problem / server cluster issue.
The reds are for entities - most network traffic is used for that, but some are also client-side, so it would not harm to use -dx11 launch option as it's more robust in general.
Gaps are definitely packet loss, but probably under 1%.
Last edited by aveyo; 03-18-2017 at 06:13 PM.
Thanks again for your help!
I tried a different server and no luck there. I'll hassle my ISP and see what they can do.
I did try the -dx11 launch option but it didn't help at all (the graphs I posted before had the -dx11 option on).
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