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Thread: MMR is your number but who are you at the back?

  1. #11
    Basic Member Crowfeather's Avatar
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    Quote Originally Posted by Crystal Nova - lce View Post
    In today's update, we can see there is optional "Strict Solo Ranked Matchmaking" created in Advanced Options of Dota 2.

    Many types of roles in Dota 2 can be chose by the players. I have been playing Dota 2 for years and my gaming styles always stick more on my major roles unless my team really has no choice.
    Therefore, I believe there are a lot of players who are spoiling the game are players who strictly stick to their roles only, ONLY EVEN IF THEIR TEAMMATES BEGGING for certain role especially disabler or support. For example, if a team already has 2 cary and 2 disabler but doesn't has support. The last picker still stick to his carry role. Their team drafting or team composition is bad already (imbalance compared to opposite).
    I have to admit that I did play like that before for quite many times especially when I see no hope in my team drafting (depends on situations).

    What I would like to suggest here is, optional "Role in Game Playing". (I don't know whether this is good or not good or can be changed/improved)

    1) What is this "Role in Game Playing"?
    A: It is an option for a player to decide what role he would like to place himself at or to show who he is in this Dota 2. A player who has 2 or 3 majors in; carry, support, nuker, disabler, jungler, durable, escape, pusher, or initiator. And most importantly, there must have limitation for each player, only 2 or 3 maximum roles can be selected or chose. No player can select/choose more than 2 or 3 roles.

    2) How if he never choose any "Role in Game Playing"?
    A: Player can decide to never choose any role and during matchmaking, he will be matched to others. But he will NEVER RECEIVE ANY ADVANTAGE when winning or losing a game; the higher increment when winning or lower decrements when losing.

    3) What is the use if choose or not choose any "Role in Game Playing"?
    My answer is, a player who already made his decision to focus more on which roles will have "higher MMR increment when achieve his victory" or "lower MMR decrements when lose a game". A player who does not makes any decision to focus more on which roles will have standard MMR increment when achieve his victory or standard MMR decrements when lose a game (as mentioned in 2nd). The higher MMR increment value can be set to 5 or 10 higher, and the lower MMR decrements value can be set to 5 or 10 lesser.

    4) How if a player decides to play in 2 or 3 of his major roles but he never pick the hero based on his decided major roles during game playing?
    A: Since Dota 2 has such a system to auto-detect players who "botting exploits", I believe their Dota 2 team can make out a system to auto-detect players who never follow the rules or decision made by the player himself (Dota 2 team just need more time, maybe?). Therefore, if an auto-detection system is implemented into the game, a player who never follow the major roles he chooses will NEVER RECEIVE ANY ADVANTAGE when winning or losing a game. His MMR increment or decrements will follow the standard MMR increment or decrements.

    5) Is it possible to change the option during game playing?
    A: By logic if a player is allowed to change the option, the whole system will get spoiled. Therefore, the option for "Role in Game Playing" strictly CANNOT be changed when a Ranked game is running (can only be changed if player not running finding match or not connected into a Ranked game).

    6) Why need to set so many roles to match up the heroes we want to draft?
    A: Yes, we do! We need to show other teammates who we are. If I selected carry and disabler as my major roles, then I should be matched to other players who selected their roles in other way. Matching majority of players who aiming for similar major roles could lead to a bad team drafting or TEAM COMPOSITION because the teammates or majority players only know how to grab for the heroes they like during drafting time (mostly happened in ALL PICK mode).

    7) How the system going to handle the matchmaking if there are a big pool of players selected almost or 100% similar roles?
    A: The matchmaking system should continue to search and matching up the player to each other based on the selected roles by matching the player to teammates who have different roles compared to him. If there is no teammate having different roles, then the system can start to cut away the role(s) in order to make the possibility to matching up into higher stage because lower number of selected roles will allowed a player to easier in matching up with other players. Therefore, if 2 or 3 roles can only be selected, then the system will keep cutting until 1 and 0 roles, which means when it reaches till the no choice stage the system will cuts till no role is selected by that player even though he has 2 or 3 roles selected.

    8) What is the minimum and maximum extra MMR can be increased or cut-away when winning or losing a game if a hero picked by the player follows the roles selected?
    A: The suggested minimum MMR is +5 (1 role match) and maximum is +15 (3 roles match). For example, when the standard of winning a game will gains +25 but if a player picks hero that has 2 roles matching 2 of his selected roles, then he will achieves +25+(5*2)=+35 MMR. If he loses the game, then his MMR will drops at -25+(5*2)=-15 MMR only.

    REGISTER YOUR MAJOR ROLES TO THE SYSTEM AND LET THE SYSTEM MATCH A TEAM FOR YOU!
    YOU NEVER FOLLOW WHAT YOUR REGISTERED MAJOR ROLES, THEN YOU WILL NEVER RECEIVE ADVANTAGE WHEN WIN OR LOSE A RANKED GAME!

    >>WE NEED A BALANCE TEAM COMPOSITION AND A LOT OF PROFESSIONALS ALWAYS INTRODUCE ROLES AS WELL BEFORE JOINING A TEAM<<

    - tl;dr
    - if any typo, just remind me because English isn't my native language
    Requires the game to have a specific composition as best composition. In some cases 4 cores is important in other cases 4 supports are important.

    Beyond that, I agree with the sentiment that idiots who draft bad just because they're stubborn pricks, ruin the game.

    But there ya go. My only solution is play more CM. Shit part is no one plays it nowadays. last time i searched it was 60 min to find a game.
    Quote Originally Posted by Typhox View Post
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  2. #12
    Quote Originally Posted by Crowfeather View Post
    Requires the game to have a specific composition as best composition. In some cases 4 cores is important in other cases 4 supports are important.

    Beyond that, I agree with the sentiment that idiots who draft bad just because they're stubborn pricks, ruin the game.

    But there ya go. My only solution is play more CM. Shit part is no one plays it nowadays. last time i searched it was 60 min to find a game.
    All-pick mode is becoming much popular nowadays. I don't think the dev or Dota 2 team can simply force or instruct the players to play Captain Mode. What they can do, IMO is, introducing something new or special for players to set, which is their roles for the system to match them with others because the matchmaking pool is too big. If you are a core player and you are matched with some players who can play other roles, then it is a good matching for you already and it won't make a game to become disaster of quarreling. Dota 2 should let the system to match the players based on who they want to team with (roles).

    I am not very good in describing something. But in the matchmaking roles, they can add function such as "Strictly team with core players" or "Strictly team with support players". So, when the matchmaking thing is running, if you pick or wish to team with core players means you are a support-type player, and if you really be responsible in playing role as a support-type player, then you will get the advantage. I just don't understand why Dota 2 cannot have such thing implemented.
    Last edited by Crystal Nova - lce; 05-28-2017 at 08:56 AM. Reason: Adding
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  3. #13
    Basic Member Crowfeather's Avatar
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    Quote Originally Posted by Crystal Nova - lce View Post
    All-pick mode is becoming much popular nowadays. I don't think the dev or Dota 2 team can simply force or instruct the players to play Captain Mode. What they can do, IMO is, introducing something new or special for players to set, which is their roles for the system to match them with others because the matchmaking pool is too big. If you are a core player and you are matched with some players who can play other roles, then it is a good matching for you already and it won't make a game to become disaster of quarreling. Dota 2 should let the system to match the players based on who they want to team with (roles).

    I am not very good in describing something. But in the matchmaking roles, they can add function such as "Strictly team with core players" or "Strictly team with support players". So, when the matchmaking thing is running, if you pick or wish to team with core players means you are a support-type player, and if you really be responsible in playing role as a support-type player, then you will get the advantage. I just don't understand why Dota 2 cannot have such thing implemented.
    Remove all pick and random draft from ranked matching making for a day or two as trial. See what happens.
    Quote Originally Posted by Typhox View Post
    Nope. Windows Explorer is not a database
    Take a look into the mirror! You think you are completely unfailable. With your limited knowledge, you think that you know more than someone who is very deep in the matter/an expert.

  4. #14
    Quote Originally Posted by Crowfeather View Post
    Remove all pick and random draft from ranked matching making for a day or two as trial. See what happens.
    It might reduce the number of players joining Ranked Matchmaking if they know it is just a trial. And waiting for the all-pick mode to be restored.
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  5. #15
    Still nobody care the importance of "Team Composition"?
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  6. #16
    Bullshit developer never care of initial roles picking during game-play. No response? bump!
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  7. #17
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    Quote Originally Posted by Crystal Nova - lce View Post
    Bullshit developer never care of initial roles picking during game-play. No response? bump!
    The initial role picking feature doesn't make money. So it has no priority for Valve Shitware.

  8. #18
    Basic Member Xaive's Avatar
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    Then you should switched to any other MOBA. Taking random out of Ranked MatchMaking, you are challenging the right of freedom for a person. At least that's how I felt.

  9. #19
    Basic Member Crowfeather's Avatar
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    Quote Originally Posted by Xaive View Post
    Then you should switched to any other MOBA. Taking random out of Ranked MatchMaking, you are challenging the right of freedom for a person. At least that's how I felt.

    We're not talking about random.

    Also random pick is more likely to be a good pick than a 3.5k mmr guy picking.
    Quote Originally Posted by Typhox View Post
    Nope. Windows Explorer is not a database
    Take a look into the mirror! You think you are completely unfailable. With your limited knowledge, you think that you know more than someone who is very deep in the matter/an expert.

  10. #20
    Quote Originally Posted by Xaive View Post
    Then you should switched to any other MOBA. Taking random out of Ranked MatchMaking, you are challenging the right of freedom for a person. At least that's how I felt.
    In this thread, we are not talking about the removal of random from Ranked Matchmaking. That was just a suggestion for test only in few days.
    The main objective of this thread is to make players selecting their "roles" in first place and then let the game system to matchmaking for them, which means the game will matchmaking them based on the chosen roles after MMR bracket grouping.
    If you are a 3k bracket player, then you will be matched with players who choose different roles but same 3k bracket.

    Don't you feel the matchmaking executed by the game system is very sucks as you will be matched with so many players who always want to steal your role in Dota 2?
    If you are a HARD CARRY, do you want the others to say, "I WANT BE CARRY" also?
    If you are a MID CARRY, do you want the others to say, "I WANT MID" also?
    No, am I right? I am not sure whether Valve/developer/Dota 2 team/IceFrog is reading our words. It seems like their game system is becoming worse from time to time.
    Last edited by Crystal Nova - lce; 07-18-2017 at 04:19 AM.
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