In today's update, we can see there is optional "Strict Solo Ranked Matchmaking" created in Advanced Options of Dota 2.
Many types of roles in Dota 2 can be chose by the players. I have been playing Dota 2 for years and my gaming styles always stick more on my major roles unless my team really has no choice.
Therefore, I believe there are a lot of players who are spoiling the game are players who strictly stick to their roles only, ONLY EVEN IF THEIR TEAMMATES BEGGING for certain role especially disabler or support. For example, if a team already has 2 cary and 2 disabler but doesn't has support. The last picker still stick to his carry role. Their team drafting or team composition is bad already (imbalance compared to opposite).
I have to admit that I did play like that before for quite many times especially when I see no hope in my team drafting (depends on situations).
What I would like to suggest here is, optional "Role in Game Playing". (I don't know whether this is good or not good or can be changed/improved)
People will ask, what is this "Role in Game Playing"?
My answer is, it is an option for a player to decide what role he would like to place himself at or to show who he is in this Dota 2. A player who has 2 or 3 majors in; carry, support, nuker, disabler, jungler, durable, escape, pusher, or initiator. And most importantly, there must have limitation for each player, only 2 or 3 maximum roles can be selected or chose. No player can select/choose more than 2 or 3 roles.
Some people will ask, how if he never choose any "Role in Game Playing"?
My answer is, player can decide to never choose any role and during matchmaking, he will be matched to others. But he will NEVER RECEIVE ANY ADVANTAGE when winning or losing a game; the higher increment when winning or lower decrements when losing.
People also will ask, what is the use if choose or not choose any "Role in Game Playing"?
My answer is, a player who already made his decision to focus more on which roles will have "higher MMR increment when achieve his victory" or "lower MMR decrements when lose a game". A player who does not makes any decision to focus more on which roles will have standard MMR increment when achieve his victory or standard MMR decrements when lose a game (as mentioned in 2nd). The higher MMR increment value can be set to 5 or 10 higher, and the lower MMR decrements value can be set to 5 or 10 lesser.
Then, people will ask, how if a player decides to play in 2 or 3 of his major roles but he never pick the hero based on his decided major roles during game playing?
My answer is, since Dota 2 has such a system to auto-detect players who "botting exploits", I believe their Dota 2 team can make out a system to auto-detect players who never follow the rules or decision made by the player himself (Dota 2 team just need more time, maybe?). Therefore, if an auto-detection system is implemented into the game, a player who never follow the major roles he chooses will NEVER RECEIVE ANY ADVANTAGE when winning or losing a game. His MMR increment or decrements will follow the standard MMR increment or decrements.
Another question people will ask, is it possible to change the option during game playing?
My answer is, by logic if a player is allowed to change the option, the whole system will get spoiled. Therefore, the option for "Role in Game Playing" strictly CANNOT be changed when a Ranked game is running (can only be changed if player not connected into a Ranked game).
Also, people sure will ask me another question, why need to set so many roles to match up the heroes we want to draft?
My answer is, yes! We need to show other teammates who we are. If I selected carry and disabler as my major roles, then I should be matched to other players who selected their roles in other way. Matching majority of players who aiming for similar major roles could lead to a bad team drafting or TEAM COMPOSITION because the teammates or majority players only know how to grab for the heroes they like during drafting time (mostly happened in ALL PICK mode).
- if any typo, just remind me because English isn't my native language