02-28-2013, 10:30 PM
I thought such copyright laws apply to npc names, lore and assets only.
Originally Posted by Death.System
If they applied to game mechanics, I'm pretty sure ID could sue every single modern FPS developer over DOOM mechanics.
03-01-2013, 01:27 AM
I really loved using and abusing the DotA 1 fog of war mechanic to its fullest, The way FoW works in DotA 2 (IMO) is similar to DotA 1 but it seems a bit smoother a much more forgiving for when you click on the enemy hero, but it just loves to bug out and not move you when you click on fog and there is a hero right there in the fog blocking your path which you cannot obtain vision of.
The FoW is different and not in a good way, it may minimize the frustrations of new players but its just taking off another layer of difficulty that makes the game so beautiful.