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Thread: [Irrelevant since 6.82] Global Silence not stopping Juggernaut's Blade fury

  1. #1

    [Irrelevant since 6.82] Global Silence not stopping Juggernaut's Blade fury

    In dota 1 Global Silence would cause Juggernaut to immediately stop spinning during bladefury and put him in silence.

    In dota 2 this does not work.

  2. #2
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    Confirmed. Global silence stops bladefury in dota 1 and not dota 2.

    Global silence seems to work fine with other forms of magic immunity.
    Last edited by Wiener; 08-17-2012 at 01:52 PM.

  3. #3
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    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

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    Doom stops bladefury, as expected... Must've just forgot to include global silence stopping it

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    afaik it only stops visual (spin) in d1, damage still works...pretty sure it's a fix in d2

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    Quote Originally Posted by lunatic3k View Post
    afaik it only stops visual (spin) in d1, damage still works...pretty sure it's a fix in d2
    and jugg can even attack, but i cant recall if that deals damage...

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    Quote Originally Posted by Eric37073 View Post
    and jugg can even attack, but i cant recall if that deals damage...
    yep, he indeed can deal damage with both normal attack (yellow numbers) and Bladefury (blue numbers) at the same time in wc3 if silenced during bladefury. I don't think it's intended behavior...



    Word from dev would be nice.

  8. #8
    Basic Member Bashtime's Avatar
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    why was this added to KBL? Blade fury visual only stops after GS.
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    Quote Originally Posted by Bashtime View Post
    why was this added to KBL? Blade fury visual only stops after GS.
    that was the reason i bumped thread after 6 months

  10. #10
    Basic Member Evol's Avatar
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    not a bug. it's not channeling so the spell isn't stopped.

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