Ranged barracks* and there I thought it was just me being weird thinking catapults always got stronger in dota1 by destroying some raxes and ignored it, nice find tbh.
Also this bug is currently tagged as a low priority one.
Siege creeps should deal 39,5% more damage than they do now when the ranged barracks are down
Example: Siege creep vs. Tier 4 tower
Formula: AverageSiegeCreepDamage * SiegeDamageToFortifiedArmorFactor * ArmorReduction(30 Armor) = DamagePerHit
=> SiegeCreepDamage * 1.5 * 0.357
Right now: 40.5 * 1.5 * 0.357 = 21.69 Damage per hit
Should be: 56.5 * 1.5 * 0.357 = 30.26 Damage per hit
Another Example: Melee barracks
Right now: 31.97
Should be: 44.61
What I'm trying to say is that this bug has at least moderate impact on the gameplay, a destroyed melee barracks or tier 4 tower caused by the missing damage the siege creeps should deal can have a big impact on the game.
Or what do you guys think?
^ Also there is this fact that this just inevitably occurs on every single game that is played :D
My suggestion to you is, to bump this thread on Monday ~ Tuesday or even Wednesday, and hope that they will find this worthy enough to fix for the effor that it requires.
Other than that, from my experience, I can tell you that issues do not get prioritized because of their sorting on the list. They don't really regard that list...
please fix this bug as it has some impact on the game because siege creeps always prioritize buildings first and are prioritized last by creeps/towers.
Particularly after the 48:30 mark, when two siege creeps spawn, this has a huge impact.
wow, still learning fundamental parts of this game... never knew anything could upgrade siege units.
What did you think killing barracks accomplished?
Originally Posted by Lord_Talron
Suddenly, reddit thread.
Inb4 patch next update
Last edited by Mercer; 04-03-2013 at 03:38 AM.
Sigh. I wouldn't say that either, the batrider thing isn't fixed yet and that got like 30k view from reddit.
I mean, upgrading melee and ranged creeps?
Originally Posted by bob
Pretty big in terms of balance.