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Thread: Update Notes - February 6, 2013

  1. #1
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    Update Notes - February 6, 2013

    - Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.
    - Added Language setting for Matchmaking!

    GAMEPLAY
    - Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target.
    - Batrider: Fixed Sticky Napalm being applied to Magic Immune units.
    - Batrider: Fixed Sticky Napalm being removed by Magic Immunity.
    - Bloodseeker: Fixed Rupture damage interval.
    - Bloodseeker: Fixed being able to use potions during Rupture.
    - Dark Seer: Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock's Golem
    - Doom: Fixed Doom's interaction with MKB and Truestrike.
    - Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form.
    - Dragon Knight: Fixed Dragon Breath travel time being too slow.
    - Gyrocopter: Fixed Call Down first and second impact slow values being swapped
    - Keeper of the Light: Fixed Recall going off if Keeper died during the delay.
    - Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem.
    - Medusa: Fixed Split Shot hitting Nightmared units.
    - Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado.
    - Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned.
    - Shadow Fiend: Fixed Shadow Fiend gaining souls while dead
    - Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions.
    - Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit.
    - Troll Warlord: Added Pseudo Random support for his Bash.
    - Troll Warlord: Fixed Whirling Axes interaction with Roshan.
    - Visage: Fixed Cleave hitting Familiars.
    - Warlock: Fixed Flaming Fists hitting ethereal units.
    - Weaver: Fixed various buffs Time Lapse did not remove.
    - Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers.
    - Courier: Fixed courier not responding to deliver orders after having received a hold or stop order.
    - Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.
    - Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash.
    - Fixed direct unit target spells having 24 less effective range.
    - Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike.
    - Fixed Day/Night cycle duration as well as initial state being a bit off.
    - Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider).
    - Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does.
    - Fixed Veil of Discord not getting applied to Magic Immune units.
    - Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc.
    - Fixed Bloodstone charges incrementing while you are dead.
    - Dropped, non-sharable items can no longer be destroyed by teammates.
    - Fixed dominated units continuing their previous channeling spell.
    - Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

    UI
    - Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).
    - Fixed buff refreshes not showing the correct swipe.
    - Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form.
    - The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links.
    - Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.
    - When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.
    - Players that play on a league game will now have access to that league pass.
    - Fixed being able to pick or random an already repicked hero.
    - Added an error message when pressing the courier deliver button and there are no items to be delivered.

    WEBAPI:
    - Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.

    LEAGUES:
    - Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.

    BOTS
    - Made Necrolyte bot more likely to use Death Pulse to heal himself.
    - When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item.
    - Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).
    - Witch Doctor will no longer use Maledict on non-hero units.
    - Slightly lowered the maximum desire to attack a non-hero unit.

  2. #2
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    why

  3. #3
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    - Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).

    Is this what I think it is?
    Last edited by Mx_Paladin; 02-06-2013 at 03:22 PM.

  4. #4
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    YEAH

  5. #5
    Basic Member Hobbax's Avatar
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    No hero?
    what the fuck?
    Why we don't stop trolls?
    If you see a player feeding, abusing skills or talking garbage just ignore him and soon he will fall in his own trap.

    Ignore trolls make the dota 2 community a better game.

  6. #6
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    no tusk, ok volvo

  7. #7
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    I have read through every single one of these changes and find them all most impressive and this is my extremely detailed response reply to everything I have just read. This appears to be a well constructed patchlog that will possibly have some repercussions on the metagame with the bug fixes, while new content is greatly appreciated. I hope that the changes we see will be swiftly debugged and added to the main client after what minimal time is needed for critical solving. I hope this has proven to be a very insightful commentary. Oh and as always, good job bot guy!

  8. #8
    Basic Member Maester's Avatar
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    No Tusk

  9. #9
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    Nth for no hero!
    GAME IS DEAD!

  10. #10
    Basic Member Stimpy's Avatar
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    where is tuskarr?



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