Page 1 of 13 12311 ... LastLast
Results 1 to 10 of 121

Thread: Update Notes - June 3, 2013

  1. #1
    Valve Developer
    Join Date
    Sep 2011
    Posts
    1,285

    Update Notes - June 3, 2013

    BALANCE
    - Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
    - Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
    - Ancient Apparition: Ice Blast base AoE increased from 225 to 275
    - Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
    - Batrider: Vision decreased from 1800/800 to 1400/800
    - Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
    - Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
    - Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
    - Bloodseeker: Bloodrage dispels the target before applying its buff
    - Bloodseeker: Rupture damage is now HP loss
    - Bounty Hunter: Track manacost from 70/60/50 to 50
    - Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler
    - Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter
    - Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
    - Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
    - Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
    - Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
    - Clockwerk: Power Cogs no longer knock back magic immune units
    - Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
    - Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
    - Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
    - Dark Seer: Vacuum cooldown increased from 22 to 24
    - Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
    - Dazzle: Shallow Grave can now be cast on magic immune allies
    - Death Prophet: Movement speed decreased from 285 to 280
    - Death Prophet: Silence AoE increased from 200/275/350/350 to 350
    - Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
    - Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
    - Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
    - Disruptor: Thunder Strike AoE increased from 200 to 240
    - Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
    - Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)
    - Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
    - Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
    - Earthshaker: Turn rate improved from 0.4 to 0.6
    - Earthshaker: Fissure range increased from 1200 to 1300
    - Earthshaker: Echo Slam now considers illusions as heroes
    - Elder Titan: Ancestral Spirit vision type from Flying to Ground
    - Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
    - Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190
    - Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
    - Gyrocopter: Flak Cannon cooldown increased from 20 to 30
    - Huskar: Base Strength increased by 3
    - Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
    - Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
    - Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
    - Huskar: Removed from Captain's Mode
    - Invoker: Alacrity manacost decreased from 100 to 75
    - Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
    - Invoker: Ghost Walk cooldown decreased from 60 to 35
    - Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
    - Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
    - Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
    - Juggernaut: Omnislash no longer jumps on Tombestone Zombies
    - Keeper of the Light: Base Strength decreased by 2
    - Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
    - Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
    - Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
    - Lich: Chainfrost bounce count increased from 7 to 10
    - Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
    - Lina: Attack range increased from 625 to 635
    - Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
    - Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
    - Lone Druid: Spirit Bear now has its HP drained by Armlet when active
    - Lone Druid: Spirit Bear bounty increased from 100 to 300
    - Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
    - Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
    - Medusa: Stone Gaze Reworked

    Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

    Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

    View Angle Spread: 85
    Gaze Duration: 6 seconds.
    Stone Duration: 3 seconds
    Bonus Physical Damage: 30/40/50%
    AOE: 1000
    CD: 90
    Manacost: 200

    Note: Kills illusions instead of petrifying them

    - Medusa: Removed from Captain's Mode
    - Meepo: Innate magic resistance increased from 25% to 35%
    - Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
    - Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
    - Mirana: Starfall will choose a new target for the second star if the first died before impact
    - Morphling: Base attack time improved from 1.7 to 1.6
    - Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
    - Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
    - Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
    - Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
    - Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
    - Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
    - Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
    - Omniknight: Added Aghanim's Scepter (Global and affects buildings)
    - Outworld Devourer: Movement speed increased from 310 to 315
    - Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
    - Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
    - Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
    - Pugna: Nether Blast structure damage increased from 33% to 50%
    - Pugna: Decrepify can now target Tombstone
    - Razor: Eye of the Storm duration increased from 20/25/30 to 30
    - Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
    - Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
    - Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
    - Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
    - Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
    - Shadow Demon: Base Intelligence decreased by 3
    - Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
    - Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
    - Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
    - Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
    - Silencer: Global Silence now affects sleeping units
    - Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)
    - Skeleton King: Reincarnation slow now affects attack speed as well
    - Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
    - Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
    - Slardar: Bash damage type from magical to physical
    - Slardar: Sprint cooldown decreased from 40 to 28
    - Sniper: Shrapnel AoE increased from 360 to 400
    - Spirit Breaker: Charge of Darkness will now also Greater Bash its target
    - Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
    - Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
    - Timbersaw: Base Strength increased by 3
    - Timbersaw: Int growth increased from 1.8 to 2.4
    - Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
    - Timbersaw: Chakram move speed increased from 800 to 900
    - Tiny: Toss cooldown decreased from 10 to 9
    - Tiny: You can now Toss units to Runes
    - Treant Protector: Leech Seed slow increased from 24% to 28%
    - Treant Protector: Leech Seed's healing effect no longer ends when the target dies
    - Troll Warlord: Battle Trance cooldown increased from 20 to 30
    - Troll Warlord: Battle Trance duration decreased from 10 to 7
    - Tuskar: Snowball cooldown decreased from 24 to 21
    - Undying: Soul Rip cast range increased from 650 to 750
    - Ursa: Fury Swipes duration increased from 6 to 15
    - Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
    - Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
    - Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
    - Viper: Corrosive Skin affects any damage source not just regular attacks
    - Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
    - Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
    - Witch Doctor: Maledict cast range increased from 400 to 525

    - Drums of Endurance: Recipe cost increased from 750 to 800
    - Armlet of Mordiggian: HP regen decreased from 8 to 7
    - Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
    - Black King Bar: Magic Immunity now has a 6th level of decrease
    - Blade Mail: Armor increased from 5 to 6
    - Blade Mail: Damage Return cooldown decreased from 22 to 17
    - Blink Dagger: Cooldown decreased from 14 to 12
    - Bloodstone: Initial charges increased from 6 to 8
    - Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
    - Bottle: While empty, causes couriers to move 30% slower
    - Courier: Courier no longer block neutral creeps from spawning
    - Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
    - Dagon: Recipe cost decreased from 1300 to 1250
    - Dust of Appearance: Now stacks in inventory
    - Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
    - Ethereal Blade: Self or ally cast duration increased to 4 seconds
    - Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35
    - Force Staff: Recipe cost decreased from 1000 to 900
    - Gem of True Sight: Gem can no longer be destroyed
    - Gem of True Sight: Gold cost increased from 700 to 850
    - Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
    - Linken's Sphere: Cooldown decreased from 20 to 17
    - Medallion of Courage: Cast range increased from 800 to 1000
    - Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
    - Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
    - Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
    - Null Talisman: Recipe cost decreased from 145 to 135
    - Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
    - Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
    - Quelling Blade: Cast range increased from 100 to 350
    - Radiance: Burn damage increased from 45 to 50
    - Sange and Yasha: Minor changes to stats
    - Sentry Ward: AoE decreased from 950 to 800
    - Shadow Amulet: Fade time decreased from 2.6 to 2.4
    - Shadow Blade: Damage decreased from 30 to 22
    - Shiva's Guard: Aura AoE decreased from 1000 to the standard 900
    - Shiva's Guard: Attack Speed reduction increased from -30 to -40
    - Stygian Desolator: Corruption armor reduction increased from 6 to 7
    - Veil of Discord: Discord AoE increased from 550 to 600

    - Captain's Mode bans changed from 2/3 to 2/2/1
    - Captain's Mode picks changed from 3/2 to 2/2/1
    - Adjusted ban/pick/reserve times Captain's Mode

    - Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
    - 4 hero XP bonus changed from 15+6*Level to 20+5*level
    - 5 hero XP bonus changed from 10+5*Level to 15+4*level
    - Level 11 XP requirements reduced from 6500 to 6000
    - Level 12 XP requirements increased from 7700 to 8200
    - Gold for ending a spree changed from 50->400 (3x->10x) to 75->600

    - Buy back cooldown increased from 5 to 6 minutes
    - Level 1 and Level 2 towers armor increased from 18 to 20
    - Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
    - Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

    - Backdoor protection now also reduces incoming damage by 25%
    - Siege units HP increased from 500 to 550

    - Repicking a randomed hero now re-adds the hero to the pool
    - Swapping a hero that you randomed now costs you 100 gold

    BUGS
    - Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.
    - Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

    AUDIO
    - Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

    VISUAL
    - Mirana: Reduced arrow size by 10%
    - Mirana: Reduced arrow saturation
    - Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do

  2. #2
    Basic Member
    Join Date
    Dec 2011
    Posts
    695
    * Fixed the active component of Tranquil Boots being enabled on Illusions




    (Translation: 6.78 parity, Ownage sounds, Elune's arrow visual tweaks and Echo Slam / Whirling Axes bugfixes)
    Last edited by clan_iraq; 06-03-2013 at 07:46 PM.

  3. #3
    THANK YOU BASED GODS

  4. #4
    Basic Member
    Join Date
    Jan 2013
    Posts
    18
    No heroes - ded gehm

  5. #5
    Basic Member
    Join Date
    Jul 2012
    Posts
    16
    oh god..... thnx i guess

  6. #6
    Basic Member
    Join Date
    Oct 2012
    Posts
    6
    thank you based valve

  7. #7
    Basic Member
    Join Date
    Apr 2013
    Posts
    94
    Nice, any idea when will this be implemented into the main game?

  8. #8
    Basic Member Noya's Avatar
    Join Date
    Dec 2011
    Location
    Uruguay
    Posts
    11,989
    I wasn't expecting this.



    gj, testing right now.
    Quote Originally Posted by A very wise man
    behind, of a thought. the an idea and an ideas are BulletProof, of offend, criticise,misunderstanding, ignorance..

    ignorance abundance.. lack, for you, humility, of learning understanding. do little, others do nothing, besides offense
    Spoiler: 

  9. #9
    Basic Member
    Join Date
    Apr 2012
    Posts
    1,241
    Quote Originally Posted by ChrisC View Post
    AUDIO
    - Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.
    Finally a good patch

  10. #10
    Basic Member gometa23's Avatar
    Join Date
    Aug 2012
    Posts
    31
    10/10. It's okay.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •