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Thread: Please make a tutorial about map vision, wards and invisibility detection

  1. #1
    Basic Member Bleako's Avatar
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    Please make a tutorial about map vision, wards and invisibility detection

    Map awareness is one of the most important skills in DotA 2 and map vision/control is a powerful tool that new players often forget to use. Additionally, new players tend to get stomped quite easily by invisibility heroes as they do not know how to deal with them properly.

    I would recommend creating a tutorial that specifically explains:

    - Day/Night vision
    - Wards
    - Fog of War
    - Tower vision
    - Low/high ground vision
    - Invisibility
    - Invisibility detection

    You could, for instance, let players play as Sniper, scouting a battlefield littered with dead bodies and destroyed buildings on fire, placing wards and looking around trying to find the mysterious cause of this mayhem (with the help of Roquelaire) until the players eventually spot and hunt an invisible Clinkz using a sentry and Dust of Appearance.

    The reward for completing this tutorial could be a custom ward.

    Here are some of the best locations for this new tutorial:



    3 is the best location IMO. The tutorial could appear right before "5 Practice Matches Versus Bots" which is exactly when the player may need to know all about map vision and warding. It would be located in The Hoven, home of Clinkz. It would thus make sense to include Clinkz as "the invisible killer" in this tutorial, both from a lore perspective and from a design standpoint.
    Last edited by Bleako; 07-15-2013 at 09:01 AM.

  2. #2
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    Quote Originally Posted by Bleako View Post
    Map awareness is one of the most important skills in DotA 2 and map vision/control is a powerful tool that new players often forget to use. Additionally, new players tend to get stomped quite easily by invisibility heroes as they do not know how to deal with them properly.

    I would recommend creating a tutorial that specifically explains:

    - Day/Night vision
    - Wards
    - Tower vision
    - Low/high ground vision
    - Invisibility
    - Invisibility detection

    You could, for instance, let players play as Sniper, scouting a battlefield littered with the bodies of ally creeps, placing wards and looking around trying to find the mysterious cause of their death (with the help of Roquelaire) until the players eventually spot and hunt an invisible Riki using a sentry and Dust of Appearance.

    The reward for completing this tutorial could be a custom ward.
    Yeah, would be a nice idea to have a tutorial that explains something more advanced than how to walk. Would really help on the issue of pub-stomping on invis heroes at the lowest bracket. I think this tutorial should be mandatory after they play like 2-3 games or so.

  3. #3
    Basic Member Bleako's Avatar
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    I know there's plenty of space left for another tutorial on the DotA 2 map, for instance at the bottom of it.

  4. #4
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    Fog of war too.

  5. #5
    Basic Member Bleako's Avatar
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    Quote Originally Posted by iTZAvishay View Post
    Fog of war too.
    Good idea, I added this.

  6. #6
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    That is one great idea.

  7. #7
    Basic Member SubNoize's Avatar
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    +1

  8. #8
    Basic Member Noya's Avatar
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    Great idea, +1

    Later on, an "Advanced Vision" can be done, with common Warding spots and Counter-warding, pull-blocking, etc.

  9. #9
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    This sounds a like a great idea. Would love to see this in the tutorials!

  10. #10
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    Don't forget the runes.

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