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Older Activity
Yesterday,
05:39 PM
bu3ny
started a thread
Essence Flux doesn't use its old proc sound
in
Hero Sounds Effects
Essence Aura used to have a sound whenever it proc. Now that a part of Essence Aura is back, it should use that proc sound again. It currently...
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0 replies | 9 view(s)
Yesterday,
05:29 PM
bu3ny
started a thread
Essence Flux's particle effects are outdated
in
Visual Glitches
When cast, any spell damage you do to an enemy cause Essence Flux to create blue particles that fly from the damaged enemy to OD. This no longer...
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0 replies | 7 view(s)
Yesterday,
04:36 PM
bu3ny
started a thread
Necrophos causes heavy lags whenever his model gets loaded
in
Performance & Technical Support
Don't know if this something on my end or not. Whenever I get Necorphos on the screen, the game freezes for several seconds. This can happen...
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0 replies | 12 view(s)
Yesterday,
02:33 PM
matip95
replied to a thread
Brazilian Servers
in
Performance & Technical Support
Im having the same issue, the game finder keeps resetting to 0 and wont find any match, havent been able to find a match in a long time. Any idea...
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3056 replies | 560683 view(s)
Yesterday,
01:44 PM
bu3ny
started a thread
Morph reduces ALL mana loss on Morphling, instead of only spell costs
in
Gameplay Bugs
Morph currently reduces any mana loss Morphling suffers by 50%, instead of only reducing the mana cost of the spells. For example, Mana Burn burns...
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0 replies | 10 view(s)
Yesterday,
01:27 PM
brurpo
replied to a thread
Brazilian Servers
in
Performance & Technical Support
Cant find match, it searches for five to six minutes, then it resets and searches for another five to six minutes, and it keeps going like that.
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3056 replies | 560683 view(s)
Yesterday,
11:49 AM
bu3ny
started a thread
Mystic Snake mana restore isn't based on the target's total mana
in
Gameplay Bugs
The mana restore of Mystic Snake is now supposed to be based on 11%/14%/17%/20% of the target's total mana. But when the target has less than...
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0 replies | 9 view(s)
Yesterday,
11:06 AM
bu3ny
started a thread
Bulwark's toggle spams the console with "post -0.000 -0.000"
in
Gameplay Bugs
When toggling Bulwark on, the console gets spammed with "post -0.000 -0.000". Don't think this should happen.
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0 replies | 9 view(s)
Yesterday,
10:58 AM
bu3ny
started a thread
Arena of Mars tree destruction radius is way too huge
in
Gameplay Bugs
Did you really just set the old tree destruction radius to be the same as the arena radius? Arena of Blood's tree destruction is applied at the...
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0 replies | 7 view(s)
Yesterday,
08:55 AM
bu3ny
started a thread
Lifesteal particle effects don't appear on you if the enemy doesn't see you
in
Visual Glitches
When you lifesteal, you get some green particle effects on you. This effect currently relies on the enemy to see you. So if you are not visible to...
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0 replies | 9 view(s)
Yesterday,
08:42 AM
bu3ny
started a thread
Wolf Bite error messages are all messed up
in
Tooltip Issues
Wolf Bite can only target allied heroes. These are the error messages you get when targeting wrong things: 1. Targeting allied non-heroes:...
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0 replies | 12 view(s)
Yesterday,
08:17 AM
bu3ny
started a thread
Add new Howl sound effects for the Lycan Wolves
in
Hero Sounds Effects
Right now, the Lycan Wolves use the exact same Howl sound as Lycan does. Since it is only 1 sound file and one sound event, it just stacks up,...
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0 replies | 12 view(s)
Yesterday,
08:09 AM
bu3ny
started a thread
Lycan Wolves don't play Howl animation when Lycan casts Howl
in
Visual Glitches
Lycan Wolves used to play a Howl animation whenever Howl was cast. Funny that now the wolves actually do something when Howl is cast (apply the...
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0 replies | 7 view(s)
Yesterday,
07:33 AM
bu3ny
started a thread
Wolf Bite should be bound to Shapeshift, and not be a stand-alone ability
in
Gameplay Bugs
Wolf Bite does literally nothing if you don't have Shapeshift leveled up. It should be a sub-spell of Shapeshift, and only appear if you have both,...
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0 replies | 12 view(s)
12-07-2019,
08:24 PM
bu3ny
started a thread
Mango Trees and Ironwood Trees can be placed in the Fountain and Roshan's pit
in
Gameplay Bugs
Iron Branch and Ironwood Branch can't be placed inside the fountain areas and inside Rosan' spit, like Observer and Sentry Ward can't be. The...
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0 replies | 18 view(s)
12-07-2019,
07:03 PM
bu3ny
started a thread
Add generic cast animations to Lycan Wolve form's 3rd-6th ability slots
in
Visual Glitches
When casting Wolf Bite on an allied hero, and they cast spells while in wolf form, only their Q and W spells play an animation (because Q slot has...
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0 replies | 18 view(s)
12-07-2019,
06:25 PM
bu3ny
started a thread
Illusions created during True Form spawn with missing hp
in
Gameplay Bugs
When you are in True Form and get illusions spawned of you, the illus do copy the max hp value correctly, but they don't copy the current hp...
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0 replies | 18 view(s)
12-07-2019,
05:50 PM
bu3ny
started a thread
Rubick doesn't get Demolish or Entangling Claws when using True Form
in
Gameplay Bugs
True Form is supposed to give you Demolish and Entangling Claws. This currently does not work for Rubick.
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0 replies | 15 view(s)
12-07-2019,
05:49 PM
bu3ny
started a thread
Lone Druid's 0s Entangling Claws talent doesn't work for his own Entangling Claws
in
Gameplay Bugs
When casting True Form, Lone Druid gains Entangling Claws. The level 20 talent that removes Entangling Claws' cooldown currently does not work for...
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0 replies | 12 view(s)
12-07-2019,
05:47 PM
bu3ny
started a thread
Spirit Link is not disabled by Break
in
Gameplay Bugs
Spirit Link is now a passive ability. It should get disabled by Break. Applying Break on Lone Druid should remove the attack speed from him and his...
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0 replies | 12 view(s)
12-07-2019,
05:19 PM
bu3ny
started a thread
Entangling Claws doesn't work against ancient creeps
in
Gameplay Bugs
Entangling Claws is currently completely unable to trigger on ancient creeps. This restriction makes no sense. It should affect ancient creeps...
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0 replies | 11 view(s)
12-07-2019,
05:13 PM
bu3ny
started a thread
New Entangling Claws is not affected by status resistance
in
Gameplay Bugs
Since 7.23, Spirit Bear's Entangling Claws is no longer affected by status resistance. It should have its duration reduced, and tick interval...
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0 replies | 11 view(s)
12-07-2019,
04:53 PM
bu3ny
started a thread
Spirit Bear return is not interrupted by roots
in
Gameplay Bugs
Roots prevent Spirit Bear from casting Return, but they don't stop the canneling if it already began. Roots should cancel Return's channeling. ...
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0 replies | 12 view(s)
12-07-2019,
04:21 PM
bu3ny
started a thread
Lifestealer Consume hotkey got inconsistent since 7.23
in
Gameplay Bugs
The Consume sub-spell's hotkey is supposed to be equal to Infest's hotkey at all times. This worked before 7.23, but now it's different On...
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0 replies | 13 view(s)
12-07-2019,
03:48 PM
bu3ny
started a thread
Rubick's Aghs Infest doesn't apply Rage on the infested unit
in
Gameplay Bugs
Another new case of aghs spell synergy not working for Rubick. Rubick's aghs upgraded Infest doesn't apply Rage on the infested unit. It should.
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0 replies | 13 view(s)
12-07-2019,
03:27 PM
bu3ny
started a thread
Infest removes positive buffs on Lifestealer, instead of only negative ones
in
Gameplay Bugs
Infest applies a basic dispel on Lifestealer upon cast. But right now, it removes negative and positive effects. It should only remove negative...
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0 replies | 13 view(s)
12-07-2019,
03:02 PM
bu3ny
started a thread
Lifesteal amplification doesn't work for Feast
in
Gameplay Bugs
The changelog states that Feast is now Lifesteal based on the target's max health. Therefore, it should be affected by lifesteal amplification. It...
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0 replies | 13 view(s)
12-07-2019,
01:04 PM
bu3ny
started a thread
Couriers attempt to deliver locked items when using deliver function
in
Gameplay Bugs
Two issues: 1. The Transfer Item ability doesn't check if items are locked upon cast. As of now, if the courier has only locked items in the...
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0 replies | 17 view(s)
12-07-2019,
10:47 AM
Hybrid_Dragon
replied to a thread
Pudge Rare Relic Replaced!
in
Economy Bugs
Thanks for the quick fix
see more
1 replies | 53 view(s)
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