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New Activity (
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Older Activity
Today,
01:32 PM
SaurX.
replied to a thread
Patch Anticipation Station
in
Misc
I remember when Dota 2 was fun... long long long time ago...
see more
186766 replies | 18514193 view(s)
Today,
11:27 AM
bu3ny
started a thread
Armor corruption talent needs a general debuff description
in
Tooltip Issues
The Armor corruption debuff is currently worded to fit PA only. But now Visage has it, too, so the debuff should have a general wording. ...
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0 replies | 14 view(s)
Today,
11:27 AM
bu3ny
started a thread
Armor corruption talent doesn't update the armor value on refresh
in
Gameplay Bugs
Phantom Assassin and Visage have both armor corruption talents. As of now, these do not stack, meaning when both attack the same target, they refresh...
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0 replies | 13 view(s)
Today,
08:34 AM
bu3ny
started a thread
response subtitle typoes on Snapfire
in
Tooltip Issues
current spelling -> correct spelling Just couldn't abide your temperment. -> Just couldn't abide your temperament. I work with what I got,...
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0 replies | 13 view(s)
Today,
03:37 AM
sina72958
started a thread
Hero relic not working
in
Performance & Technical Support
hi. I have Dota plus and I noticed a bug with 1 hero relic. I started playing "Treant" new patch and I bought most of his hero relics. the...
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0 replies | 21 view(s)
Today,
02:37 AM
Pwnasaurousrex
started a thread
HATE the new neutral items 7.23
in
Misc
Been playing dota since about 2004 when it was on Battle.net and I used banlist to host my own games... I love this game. It's challenging, fun,...
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0 replies | 16 view(s)
Today,
02:33 AM
Pwnasaurousrex
started a thread
HATE the new neutral items 7.23
in
General Discussion
Been playing dota since about 2004 when it was on Battle.net and I used banlist to host my own games... I love this game. It's challenging, fun,...
see more
0 replies | 19 view(s)
Today,
12:34 AM
Guggleywubbins
started a thread
Click to Target Sometimes Fails to Prioritize Correct Unit
in
Gameplay Bugs
Problem: I've run into the issue several times recently where attempts to select enemy units cause repeated mistargetting and improper unit...
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0 replies | 32 view(s)
Yesterday,
08:21 PM
bu3ny
replied to a thread
[Axe] Axe Unleashed missing laugh voice lines
in
Hero Verbal Dialog
The laugh files are still missing.
see more
1 replies | 1743 view(s)
Yesterday,
07:29 PM
bu3ny
started a thread
Void Spirit NoManaSuperNag use same sound files as MediumNag
in
Hero Verbal Dialog
NoManaSuperNag should use nomana_03/06/09, and then 20% chance for 12/15 Right now, super-nag uses the same files as medium-nag.
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0 replies | 20 view(s)
12-12-2019,
08:17 PM
hanslovefy@gmail.com
replied to a thread
Aghs upgraded storm hammer causes Sven to attack even if it was canceled
in
Gameplay Bugs
seems fixed.
see more
1 replies | 102 view(s)
12-12-2019,
06:05 PM
bu3ny
replied to a thread
Snapfire has Sniper ally responses hooked up to herself instead of sniper
in
Hero Verbal Dialog
ally_04 is a line for Alchemist, but currently hooked up to Ancient Apparition
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1 replies | 67 view(s)
12-12-2019,
03:50 PM
bu3ny
started a thread
Snapfire has Sniper ally responses hooked up to herself instead of sniper
in
Hero Verbal Dialog
snapfire_ally_80 and snapfire_ally_81 are respnoses towards Kardel (Sniper), but are currently hooked up to Snapfire (herself) So as of now,...
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1 replies | 67 view(s)
12-11-2019,
03:37 PM
bu3ny
started a thread
Snapfire and Void Spirit are missing in 7.23a changelog
in
Tooltip Issues
Both of them got changes in 7.23a, but they were not included in the changelogs. Snapfire changes in 7.23a * Increased strength gain from...
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0 replies | 82 view(s)
12-11-2019,
02:35 PM
bu3ny
started a thread
Casting multiple Aether Remnants at same time makes them use same vector
in
Gameplay Bugs
When you cast 2 Aether Remnants quickly after one another, they will both face the same direction. The first cast uses the second cast's direction,...
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0 replies | 86 view(s)
12-11-2019,
12:07 PM
bu3ny
started a thread
Resonant Pulse (and Plasma Field) get heavily deformed when blinking
in
Visual Glitches
When you blink while Resonant Pulse's (or Plasma Field's) ring is expanding, the ring gets heavily deformed.
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0 replies | 109 view(s)
12-11-2019,
11:44 AM
bu3ny
started a thread
When casting Resonant Pulse twice, only one cast deals damage
in
Gameplay Bugs
This happens because the damage relies on a modifier. This modifier currently does not stack. The modifier_void_spirit_resonant_pulse_ring...
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0 replies | 36 view(s)
12-11-2019,
11:07 AM
bu3ny
started a thread
Resonant Pulse's AoE damage is purgeable
in
Gameplay Bugs
modifier_void_spirit_resonant_pulse_ring is currently dispellable. Dispelling this prevents the spell from dealing its area damage upon cast. It...
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0 replies | 41 view(s)
12-11-2019,
10:58 AM
bu3ny
started a thread
Aether Remnant has no visual or audio feedback if it kills its target
in
Visual Glitches
The Aether Remnant's effects currently only play when it gets to pull the enemy. But if the enemy dies to the initial damage, you have no...
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0 replies | 37 view(s)
12-11-2019,
10:56 AM
bu3ny
started a thread
Void Steps debuff sound plays on Void Spirit, instead of the enemy
in
Hero Sounds Effects
The damage of Void Step upon losing the debuff has a sound effect. That sound is currently playing on Void Spirit, instead of the damaged hero.
see more
0 replies | 81 view(s)
12-11-2019,
10:35 AM
bu3ny
started a thread
Void Spirit is disabled in Ability Draft
in
Ability Draft Bugs
Is there a reason for this? His abilities seem quite normal, and he has only 4 without any sub-spells.
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0 replies | 123 view(s)
12-11-2019,
08:42 AM
bu3ny
started a thread
Mortimer Kisses ignores the min/max distance when getting moved/teleported
in
Gameplay Bugs
Mortimer Kisses has a minimum distance of 600, and a maximum distance of 3000. However, these limits do not consider position changes during the...
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0 replies | 42 view(s)
12-11-2019,
08:34 AM
bu3ny
started a thread
Mortimer Kisses not interrupted by taunts
in
Gameplay Bugs
Why bother creating a special interaction with taunts? Just make it cancel Mortimer Kisses. Legion's Duel already cancels it normally, but this...
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0 replies | 39 view(s)
12-11-2019,
07:35 AM
bu3ny
started a thread
Zeus' Nimbus is missing spell immune (got fixed for Clock, TA and Pugna)
in
Gameplay Bugs
Zeus' nimbus can currently be targeted by Earth Spirit's Boulder Smash from a great distance, dealing damage in a line behind it. This is because...
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0 replies | 42 view(s)
12-11-2019,
06:27 AM
bu3ny
started a thread
Firesnap Cookie can't be cast on SELF while channeling
in
Gameplay Bugs
Firesnap Cookie has a restriction of being unable to target or affect units that are channeling a spell. Now, this is a great way to prevent...
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0 replies | 40 view(s)
12-10-2019,
09:16 PM
bargost10
replied to a thread
Changing COURIER features back with NEW APPROACH!
in
Community
I can't believe it , you did it :D Thanks to devs ,now courier has more meaning in the game.It's good!
see more
2 replies | 568 view(s)
12-10-2019,
05:56 PM
bu3ny
started a thread
Maledict's burst damage is applied through spell immunity
in
Gameplay Bugs
You forgot to add a spell immunity check for the burst damage. The small dps now stops dealing damage under spell immunity, but the damge bursts...
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0 replies | 45 view(s)
12-10-2019,
05:16 PM
bu3ny
started a thread
The Familiars don't trigger magic wand when casting Stone Form at the target location
in
Gameplay Bugs
Stone Form gives magic stick charges when ordering the familiars to use it manually. But when the familiars do it on their own, after being order...
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0 replies | 40 view(s)
12-10-2019,
05:05 PM
bu3ny
started a thread
Familiars ignore silence when order to cast Stone Form with the sub-spell on Visage
in
Gameplay Bugs
When you order a Familiar to Stone Form using the sub-spell on Visage, they will cast it even while silenced. They should not ignore silence,...
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0 replies | 39 view(s)
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