View Full Version : Map layout

09-30-2011, 09:04 AM
Ok i'm back with another map layout issue.

This time is the stairs that goes from ancient creeps to roshan from dire

As u can see in first pic taken from dota 1: 307 that area is much larger than in dota 2, like we see in this pick: 308. The reason i'm saying this that you can block the path with a single veno ward for some heroes depending on hero size model or u can block the path for all heroes with only 2 wards very easy, which is really hard if not impossible to block the path for all heroes in dota 1 with just 2 wards

11-14-2011, 04:19 PM
+1 true!

12-03-2011, 02:10 AM
units smaller (heroes, wards etc) and ramp bigger will solve this issue in a lot more locations with same problem.

12-03-2011, 03:08 PM
true, ramp need to be enlarged!

12-03-2011, 07:07 PM
Yes, and there is space to enlarge the stairs ... for bottom where is a rock.

12-04-2011, 03:29 AM
Maps need enlarge there + MOST IMPORTANT makes the heroes smaller god damn it ... not all of them ofc because some of them have correct size , but most of them are way bigger+ that thing where the hero is bigger on higher ground is really not .... enjoyable for me to see at least ..

12-04-2011, 05:21 AM