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SomeAsian
06-04-2012, 07:56 PM
I was wondering what people's general feelings towards the concept I would describe are. Feel free to give reasons or just vote.

Certain games have set of stats and moves that belong to more than one "character". Most likely, one character is the main one, while the other is considered to be an "alternate" skin of sorts. The only thing that is different about them are their looks (same moves and stats), but it is understood that they are not the same character in lore.

One example of a game that does this is Tekken. Now, while Tekken is probably not the best example to cite because of the insane cosmetic attachments they give to players (you thought TF2 was bad?), but it is the only example of this I can think of at the moment. For example, these two characters share the same moveset and parameters, are chosen through the same "pick character" button, but the player chooses which "costume" to apply.
http://images1.wikia.nocookie.net/__cb20110827174237/tekken/en/images/1/13/DevVSangT2.jpg


So here's the question:
IF they fit into your criteria for the natural setting of DOTA 2 universe, are well made, and are within the bounds of "silliness" you are willing to accept, would you be willing to accept "alternate character" costumes for DOTA 2 heroes? (I'm trying to isolate this factor, and this factor only)

I'll give examples to clarify:
Mecha broodmother, while an alternate character, won't fulfill the criteria for most people becuase it doesn't fit into the "natural setting" of DOTA 2 universe because it's so futuristic.
Lava morph, made well, would fulfill this criteria. It, however, cannot be the same character as the water morphling that we know because being made of water is actually in its lore.
Female invoker... made well... would fit this criteria....


Several problems that pop into my mind right away with this concept:
1. Noob unfriendly, as having the same heroes look radically different across games will deter learning.
2. Voice acting, given how linked they tend to be to the original character's traits (e.g. gender), would not fit for alternate characters.
3. Mixing and matching of parts of the "alternate character" costume would likely lead to a hideous hybrid monstrosity.

GreyPowerVan
06-04-2012, 08:20 PM
I do -not- agree with alternative character skins. These equipment addons are great as-is, and they can make each item fit the character and not look too out of place. Alternative skins could confuse you for the 0.1 seconds it takes you to die in dota.

Also, it would be hard to voice-act, and also we already have items for it...

tagyhag
06-04-2012, 08:25 PM
As long as they're compatible with the voice and not so different that it takes a more than a second to understand who they are, it should be ok. After all, you should already know who you're fighting based on the icons.

kl4user
06-04-2012, 08:40 PM
I vote yes! Yes, I want a complete change of Void, Tinker, Spectre!

HMAN911
06-04-2012, 08:54 PM
Gender changing heroes? NO.

Brainlust
06-04-2012, 09:21 PM
Gender changers: No.
However things like mecha brood i'm okay with because dota isn't really set in a place in time; I mean we have hero's with guns(sniper), we have bows(drow), laser's and rockets(tinker), etc. So i don't see whats everyone's deal about having something like a mecha broodmother or a redneck tinker(someone do this).

Monsterlord
06-04-2012, 10:40 PM
To expand on the example given in the op, Soul Calibur is another good example of reskinned/remodeled characters.

Some of them, such as Astaroth, can have significantly different alternate costumes, but they are still instantly recognisable.

http://images2.wikia.nocookie.net/__cb20111113232608/soulcalibur/images/b/bd/C_asta_1p.jpg
http://images2.wikia.nocookie.net/__cb20111113232637/soulcalibur/images/2/2c/C_asta_2p.jpg
http://images4.wikia.nocookie.net/__cb20111113232652/soulcalibur/images/c/c0/C_asta_3p.jpg

These three are all from the same game, Soul Calibur 2, and despite their differences there is no problem identifying them in comparison to other characters. You'd never mistake him for one of the game's other "big bruisers", like Nightmare;

http://images2.wikia.nocookie.net/__cb20111113220021/soulcalibur/images/2/28/C_night_1p.jpg
http://images3.wikia.nocookie.net/__cb20111113220105/soulcalibur/images/8/87/C_night_2p.jpg

This raises an important point, in that the actual looks of a hero have little to do with identifying them. The silhouette, stance and animations are at least as important as the skin, and as long as they are kept unique there shouldn't be much of a problem with reskins, as long as they're done tastefully.