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Bots avoiding sunstrike

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  • Bots avoiding sunstrike

    On difficulties of medium and above, bots persistently avoid sunstrike, even when Invoker himself is completely out of sight. Bots will frequently run in a straight line towards well when low, and immediately deviate off the course to avoid sunstrikes the moment they are cast. I think this would be appropriate on unfair, but on all other difficulties, it is very frustrating.

  • #2
    Nothing new, happened this months ago, and i doubt that valve will fix it.

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    • #3
      Wow. That's terrible...

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      • #4
        I swear I've seen bots do a similar thing to Ancient Apparition's ice blast on hard difficulty too. You can hit them, just when they're pre-occupied (ie fighting, last hitting), and not running from their enemies.

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        • #5
          It happens when you were visible on map when you cast it.

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          • #6
            Originally posted by DanteUnchained View Post
            It happens when you were visible on map when you cast it.
            Bullshit, I've seen sunstrikes being cast from the well and they just casually dodge it.

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            • #7
              They're dodging suntrikes because an Invoker is in the game, so they don't just walk straight. It's what good players do, but you obviously wouldn't know about that seeing that you're playing against bots.

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              • #8
                Originally posted by UHASCANSUR View Post
                They're dodging suntrikes because an Invoker is in the game, so they don't just walk straight. It's what good players do, but you obviously wouldn't know about that seeing that you're playing against bots.
                This is a bot behaviour and nothing to do if hes a good player or not.
                Same applies with Pudges hook, even if bots have no vision of you, they will just casually avoid it through the fog when you try to catch them, and thats bullshit.

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                • #9
                  Yup. The bots have a code that tells them to avoid an area under certain conditions. Provided they are not distracted they will part like the sea against things like sunstrike, miranas arrow, pudges hook, regardless of whether you are visible to them or not. I think (hope) it's a temporary thing as to prevent them being ridiculously easy but still it is a touch annoying that they have knowledge of things they cannot possibly know...

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                  • #10
                    Originally posted by UHASCANSUR View Post
                    They're dodging suntrikes because an Invoker is in the game, so they don't just walk straight. It's what good players do, but you obviously wouldn't know about that seeing that you're playing against bots.
                    I'm curious, what is it like with your head so far up your ass?

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                    • #11
                      Originally posted by UHASCANSUR View Post
                      They're dodging suntrikes because an Invoker is in the game, so they don't just walk straight. It's what good players do, but you obviously wouldn't know about that seeing that you're playing against bots.
                      Walking erratically is one thing, the bots do that plenty already.
                      You've obviously not actually seen the bots dodge sunstrikes, they will literally walk around it in a perfect circle with only a single pixel separating them from the sunstrike, as if there's some sort of invisible wall preventing them from entering that area.

                      Besides, it's a known thing that the bots maphack. Going by past events like Kunkka maphacking his torrents, ES maphacking his fissures or DP maphacking her silences (and yes these things were stated fixes in the patch notes, they're not just false accusations), it's pretty clear that the bots need to be explicitly told to ignore certain information that should not be available to them. In all likelihood, this is exactly the case with sunstrike.

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                      • #12
                        Originally posted by UHASCANSUR View Post
                        They're dodging suntrikes because an Invoker is in the game, so they don't just walk straight. It's what good players do, but you obviously wouldn't know about that seeing that you're playing against bots.
                        They're dodging sunstrikes because a sunstrike is casted in front of them, so they walk in a perfect circle around them. It's what bots do, but you obviously wouldn't know about that seeing as you've never played against bots.

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                        • #13
                          bots are allowed use game RAM informations since they are the game themselves.
                          OR
                          you can disable dendi bot by typing "mp_dendi_bot 0" to console.

                          kappa

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                          • #14
                            Keep them below 250HP (or below a certain percentage of their max HP, idk) while also outnumbering them (2 players ganking 1 bot, for example). That's how I land sunstrikes on bots so far. Apparently if these conditions are met, bots will just run for their lives to the base, ignoring everything.

                            But yes, in 1v1 situations they change their straight path right at the moment you cast sunstrike.
                            Remember, remember the 1st of November

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