Had an AI game earlier after the patch.
Game Setup
Game Mode :All Pick
Bot Difficulty: Unfair
Version : Latest
Apparently there's a few problem that I will list down below:
Details: Happened when opposing AIs were pushing my bottom lane, and I was killed. The remaining 4 bots were scattered at the top lanes, Dire NCs, running around. Even repeated Pings on the bottom base was futile.
Details: After the bottom base had fallen, allied bots proceed into the base. However, they failed to do anything to the invading bot creeps, and instead proceed to the other lanes. If I were to ping them towards the creep, they would proceed to the location, but immediately turn tail and back off to other lanes. And in the process, if they were to be hit by the creeps, they would run towards them and then back off abruptly ( effectively doing nothing but patrol ).
Details: It began from a chase at my bottom base. Enemy Bots chased after me, all the way into the fountain. To sum it up, Zeus and Windrunner died getting killed by the fountain. And immediately after I got killed IN THE FOUNTAIN, they retreated.
I believe all these weren't intended? Because... having a whole team rushing into the fountain just to kill me... is.... Ridiculous.
Game Setup
Game Mode :All Pick
Bot Difficulty: Unfair
Version : Latest
Apparently there's a few problem that I will list down below:
- During an Enemy push, Allied Bots do not rush to defend the base in time, and instead roam around.
Details: Happened when opposing AIs were pushing my bottom lane, and I was killed. The remaining 4 bots were scattered at the top lanes, Dire NCs, running around. Even repeated Pings on the bottom base was futile.
- When enemy creeps entered the base, after the barracks have fallen, allied bots avoid killing the creeps. Instead, they walk back and forth within a few units.
Details: After the bottom base had fallen, allied bots proceed into the base. However, they failed to do anything to the invading bot creeps, and instead proceed to the other lanes. If I were to ping them towards the creep, they would proceed to the location, but immediately turn tail and back off to other lanes. And in the process, if they were to be hit by the creeps, they would run towards them and then back off abruptly ( effectively doing nothing but patrol ).
- There was an instance where Enemies Bots rushed in all the way to the fountain to kill me.
Details: It began from a chase at my bottom base. Enemy Bots chased after me, all the way into the fountain. To sum it up, Zeus and Windrunner died getting killed by the fountain. And immediately after I got killed IN THE FOUNTAIN, they retreated.
I believe all these weren't intended? Because... having a whole team rushing into the fountain just to kill me... is.... Ridiculous.
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