Native bot games result in this spam in the console:
Please fix!
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
[SteamNetSockets] csteamnetworkingsockets.cpp (139) : Assertion Failed: pResult && pResult->m_hListenSocketSelf == sock
Comment