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List of bot behaviour that can be improved/changed, based on heroes and items. [WIP]

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  • #16
    Originally posted by skyke View Post
    I think there's a problem when bots got disrupted, after that they're going idle and almost didn't move or react at all
    Are you talking about Shadow Demon?


    • #17
      Originally posted by Lagomorphic View Post
      I might be missing something here, but why won’t it work?
      You even quoted me on the answer! I explained it ("adjusting stuff now might be obsolete if other things are added"), then referenced it with "again" in the part you quoted, and now you ask why...

      The issue at hand is tunnelvisioning (as you mentioned). I created a list to note down important aspects that should make the bots more precise in their killing, thus reducing the need for tunnelvision beforehand. Also, these factors might change during the gank/dive, which should give them incentives to bail, again reducing tunnelvision.
      I tried to help solving the issue you complained about. So i don't really understand what your critique was against.

      Also, the "that was my point"-part of my post focused more on the "Lots of times they should have been able to kill me" of your previous post. As in, they should be better in estimating whether they can kill people or not.


      • #18
        Is it possible to get a "Live version" of -dumpbots? Like -dumpbots kunkka, and then it shows what kunkka does all the time? This would be really helpful