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Bots and Pathing

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  • Bots and Pathing

    Bots pathing seems really messed up after this patch. This might have something to do with not wanting to take damage too. Here are some screen shots for you Chris.

    OK story time. In this picture, we were falling back and the bots were running around inside that red circle like they could not decide if they wanted to chase, or go defend. (Like literally they did not leave that area circled for 10 seconds)

    Moments later WR joins them, but this time I think that want to go gank invoker at bottom tower, but they are trying to run through those trees and up the cliff.

    10 seconds later….

    Another 10 seconds

    I marked on the mini map where they are. All 5 are there just chillin. (Might be kind of small,l so they are at the bottom of the stairs to the SS.

    And in this last one they are where I circled.

    After that, I ran away and we pushed top and killed them. Also I do not have any screen shots of this, but bots seem to not want to take damage form a hero so much that they will run the wrong way (like into more heroes that are not there yet). I wish I had a screen shot of this, but I will describe one situation. SK and Jugg are bottom lane, first 1-3 min of the game, SK burrow strikes Veng. Jugg starts to spin and she runs to our tower. She had no creeps and 1-2 of ours were hitting her. This probably isn’t much help without the dump info, but the few games I played tonight all the bots had just crap for pathing when trying to run away.


  • #2
    Great info, I think I know what this is. Basically a bug in their "group up" behavior when roaming to gank someone.