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Bots ignoring players they don't want to fight

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  • Bots ignoring players they don't want to fight

    Something I've noticed a lot of in team games is if you are a good bit more leveled&farmed than the enemy bots, and you're in their base (usually after a rax is down), they'll just walk around or stand still and not do anything to you. Even if you're a Huskar with <300 health, the Vengeful spirit won't actually stun you and finish you off, and instead will try to walk around you like you're not there, letting you autoattack to your heart's content.

    It is the most extreeme form of "If I don't pay attention to him, he's not there" I've ever seen.

    Presumably their logic is telling them that their opponent is too strong to handle, so don't do the "attack" behavior, but the "retreat" behavior won't kick in because they're already at base, and the "go to fountain" won't kick in because they're at full health. Please implement some sort of "cornered" behavior, where if an enemy is nearby and they can't retreat because they're already in base, they always fight their hardest.