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Friendly bots are blatantly feeding the enemy bot team

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  • #16
    Pretty dumb coding with the hivemind or whatever you call it. I would say it is a bug. Did some testing on unfair bots with 1 human players. As long as opposing bots comprise of Necro, 1 DPS like viper or drow and an AOE stun tank like Sven or tiny. Basically it is being coded that human team will lose at the beginning of the game. For some reason no matter how well the player played here, the behavior of human team bots in this setup will just feed mindlessly.

    About 10 minutes of play onward, human side bots will just start to stick and feeding feast start. they would walk alone up to the front of opposing bots (even with 3 bots there) and patrol in front of them not using any skill and let them kill. You ping them to defend, they would refuse to return and stay at their position only return when opposing bots are getting near but the best part is that our bots would walking into their hive at this time instead of returning earlier when ping and choose to walk into the feeding path. One good example, opposing hive engaging creep before river, pinged for defence, this damn bot would just refuse to return and stay at original position and with reply pushing bottom or whatever. But that bot is not moving. Once opposing hive crossed river then suddenly that bot realize it is time to feed. instead of choosing a safe path or return earlier, it walk right into their path where it will meet opposing hive to feed them

    It is comfirm that in this setup, other than the human players the rest of the 4 bots will feed at leats 10 to 20 death with leass than 5 kills in a 40 minutes game.

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    • #17
      Originally posted by tumbla View Post
      I think C is the most important; it's very easy to solo mid against any of the bots. I would also add not to play supports, as supporting bots is not ideal as it allows their stupidity to fuck things up. If you pick a hero with solo game impact, you can usually win unless the bots are feeding ridiculously heavily + you have much worse team comp.
      C is the most useless when the game is already being decided at the start of the game. for some reason, I can have 20+kills with less than 5 death but still getting owned. For a simple reason, our bots just feed with death of up to 10-20 each. Where in certain matchup, the human player can afk for the whole game and yet their bots can tear through the hivemind. Dumb coding I would say. Though I am not a programmer and not knowing how but such situation where a game is being decided right from the start depending on matchup is lousy.
      Last edited by qwerty12; 04-03-2013, 12:19 AM.

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      • #18
        Originally posted by qwerty12 View Post
        C is the most useless when the game is already being decided at the start of the game. for some reason, I can have 20+kills with less than 5 death but still getting owned. For a simple reason, our bots just feed with death of up to 10-20 each. Where in certain matchup, the human player can afk for the whole game and yet their bots can tear through the hivemind. Dumb coding I would say. Though I am not a programmer and not knowing how but such situation where a game is being decided right from the start depending on matchup is lousy.
        The issue right now is certain bots just completely crush other bots, typically because the AI doesn't know how to properly react to their skills. Jakiro's Macropyre and slowing orb effects are examples of abilities that can cause your bots to quickly feed. I just played a game where the enemy had Sand King, Kunkaa, Jakiro, Warlock, and Luna. The bots always 5 man, so you can imagine how team fights went. My guys would literally be completely wiped in 4 seconds.

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        • #19
          Yeah Jakiro is one of the best supports at the moment and a very popular one both casually and competitively and bot Jakiro plays pretty well most of the time. The kicker though is the fact the bots love standing in a big group together so they can all get owned by an ice path, followed by a boat, followed by Jak's ult, followed by DP's ult or whatever else.

          Jakiro is probably on Viper tier, he almost always does well only a handful of games I've seen him do poorly. Jakiro and Viper together is horrible for the bots, especially if they've got DP, Kunnka or someone like that.

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          • #20
            Originally posted by qwerty12 View Post
            C is the most useless when the game is already being decided at the start of the game. for some reason, I can have 20+kills with less than 5 death but still getting owned. For a simple reason, our bots just feed with death of up to 10-20 each. Where in certain matchup, the human player can afk for the whole game and yet their bots can tear through the hivemind. Dumb coding I would say. Though I am not a programmer and not knowing how but such situation where a game is being decided right from the start depending on matchup is lousy.
            If you have over 20 kills and less than 5 deaths it's pretty easy to win if you -really- want to, just split push (really easy with travels). Bots are too dumb to understand that a lineup with sven/dp/tiny+2 can easily take a rax (or two..) and then defend their base from one guy; they immediately 5 man tp and chase you around the map wasting time, every time you show up on a lane.

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            • #21
              Originally posted by Ziem View Post
              If you have over 20 kills and less than 5 deaths it's pretty easy to win if you -really- want to, just split push (really easy with travels). Bots are too dumb to understand that a lineup with sven/dp/tiny+2 can easily take a rax (or two..) and then defend their base from one guy; they immediately 5 man tp and chase you around the map wasting time, every time you show up on a lane.
              Yeah this does work but its cheesy and gamey as hell and is of no use in practice. Playing Nature's Prophet is especially comical... Team losing by more than triple the kills? No problem, they will chase you around the map aimlessly while you win the game solo...

              I'd rather they not feed constantly and/or do suicide pushes. I mean sure asking them not to feed isn't easy but they sometimes commit to the silliest attacks that are only ever going to end in tears, then it snowballs especially if they do said silly attack multiple times.

              I'm also 100% convinced the bots perform differently on the human side. They tend to be more likely to do suicide attacks (outnumbered pushes) and are far more reckless. That's not to say non human team bots aren't reckless at times but I rarely see AI bots chase beyond the tier 3/4 tower whereas human bots do it a fair bit.

              I don't know if it was changed, but its been a long time since I've seen Viper on my team dominate as badly as he can on the enemy team. He usually still manages to go positive unlike most of the bots (that's big of him...) but not overwhelmingly 22-3 or something equally silly.
              Last edited by Peachrocks; 04-04-2013, 05:01 AM.

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              • #22
                I can still remember a particular bot match. It ended 60-60 and I lost. I played Clinkz and my k/d/a ratio was 39/7/7...
                so yeah, the bots can be a little bit of a pain in the arse when they decide to feed...

                PS: it should be noted that around 4 of my kills were due to my whole team suiciding and me trying to defend the base solo and buybacking

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                • #23
                  Problem is that the bots are not helping you to push and you find yourself up alone which is suicide. The bots not only feed in such situation, they roam around aimlessly not pushing or anything. you ping for them to defend, they would rather stay at nc then return only until hive reached tower and they go suicidal. Not only that, there are even situation when the hive are attacking tower at rax, human bots that are at base instead of defending when you ping, they tele up to top tower and then walk back to base and with the comment, defending mid. Seriously this some really screwed up programming or bug.
                  Last edited by qwerty12; 04-04-2013, 11:03 AM.

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                  • #24
                    Originally posted by qwerty12 View Post
                    Problem is that the bots are not helping you to push and you find yourself up alone which is suicide. The bots not only feed in such situation, they roam around aimlessly not pushing or anything. you ping for them to defend, they would rather stay at nc then return only until hive reached tower and they go suicidal. Not only that, there are even situation when the hive are attacking tower at rax, human bots that are at base instead of defending when you ping, they tele up to top tower and then walk back to base and with the comment, defending mid. Seriously this some really screwed up programming or bug.
                    Or when they do try defend, they walk ahead of the tower they are defending all alone and then get killed when they are focused down horribly. Rinse and repeat 3 or 4 times if the bot is alive and able to feed err I mean 'defend'. I don't think I've ever seen the AI team bots do this. Here are some 'legendary' games I've played recently.

                    Lemme win the game for you.png

                    Lemme win the game for you 2.png

                    No don't get up, seriously guys I got this.png

                    Can you stop feeding please.png
                    Last edited by Peachrocks; 04-04-2013, 04:51 PM.

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                    • #25
                      Originally posted by Peachrocks View Post
                      Or when they do try defend, they walk ahead of the tower they are defending all alone and then get killed when they are focused down horribly. Rinse and repeat 3 or 4 times if the bot is alive and able to feed err I mean 'defend'. I don't think I've ever seen the AI team bots do this. Here are some 'legendary' games I've played recently.
                      Ever tried carrying them with Spectre or PA? Those games are HARD dammit

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                      • #26
                        Incidentally I have. Spectre isn't too bad because of her mobility which the bots are really weak against but PA is a bit more painful.

                        Those games I posted were some of the more 'delightful' examples though I'm sure I could do better (and the bots could do worse), especially as of late. It's pretty bad when I'm outfarming and outkilling everyone on my team as Treant Protector who I'm playing a bit lately.

                        The PL game just had me staring in disbelief at what kept happening. It was 10-70 at one stage.
                        Last edited by Peachrocks; 04-05-2013, 04:04 AM.

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                        • #27
                          Originally posted by qwerty12 View Post
                          Problem is that the bots are not helping you to push and you find yourself up alone which is suicide. The bots not only feed in such situation, they roam around aimlessly not pushing or anything. you ping for them to defend, they would rather stay at nc then return only until hive reached tower and they go suicidal. Not only that, there are even situation when the hive are attacking tower at rax, human bots that are at base instead of defending when you ping, they tele up to top tower and then walk back to base and with the comment, defending mid. Seriously this some really screwed up programming or bug.
                          I've actually found opposite to be problem with bot pushing behavior... I tp to a lane with a carry tofarm it, within a few seconds multiple bot tps come in, saying "pushing [lane im in]", then they start autoattacking creeps. Like wtf?

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                          • #28
                            Originally posted by Peachrocks View Post
                            Incidentally I have. Spectre isn't too bad because of her mobility which the bots are really weak against but PA is a bit more painful.

                            Those games I posted were some of the more 'delightful' examples though I'm sure I could do better (and the bots could do worse), especially as of late. It's pretty bad when I'm outfarming and outkilling everyone on my team as Treant Protector who I'm playing a bit lately.

                            The PL game just had me staring in disbelief at what kept happening. It was 10-70 at one stage.
                            IDK as hard carries I generally end up losing 2 sets of rax at 17 minutes and it's GG short after that

                            When I play mid it ends up like this

                            If I didn't expoit the AI I would have lost easily. I noticed the allied bots now don't even bother defending the barrax, I had my whole team sit as 4 in the fountain while the enemy team took mid and top barracks.

                            I still don't understand why the enemy bots have this obsession over 5 man ganking you at all costs, it's so obsessive it almost feels like a bug. Also I have noticed allied bots don't pick up gems you purchase.
                            Last edited by Radio; 04-06-2013, 02:45 PM.

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                            • #29
                              Originally posted by Radio View Post
                              IDK as hard carries I generally end up losing 2 sets of rax at 17 minutes and it's GG short after that

                              When I play mid it ends up like this [ATTACH]14160[/ATTACH]

                              If I didn't expoit the AI I would have lost easily. I noticed the allied bots now don't even bother defending the barrax, I had my whole team sit as 4 in the fountain while the enemy team took mid and top barracks.

                              I still don't understand why the enemy bots have this obsession over 5 man ganking you at all costs, it's so obsessive it almost feels like a bug. Also I have noticed allied bots don't pick up gems you purchase.
                              It's an exploit rather than a bug. The behavior would appear intended but that doesn't mean you can't manipulate it. Honestly though, I'd rather this not be changed until bots on Hard and Unfair stop feeding the other team and stop walking in 1vs5 without casting anything.

                              Sometimes when I play a Hard Carry, I'm a little more active than I'd be normally as to prevent that situation from happening but yeah that's happened to me plenty as well, they've thrown the game well before the 17 minute mark where it becomes official and made it near impossible to come back.

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                              • #30
                                Originally posted by Peachrocks View Post
                                Incidentally I have. Spectre isn't too bad because of her mobility which the bots are really weak against
                                I think the bots don't realize that you ulting in = you're participating to the fight, so they will just run and die. Since the enemy team is 5 man balling and they're clumped up together you will deal no damage to 'em with your ult, if you port in you instantly receive 5 ults in the face no matter if your team is there or not. It basically depends on whether or not the enemy bots will derp harder than yours and lose 5v4 until you get a couple items up

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