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[Confirmed] Boots of Travel do not destroy Trees on arrival

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  • [Confirmed] Boots of Travel do not destroy Trees on arrival

    Position a unit next to trees and Teleport on it with Boots of Travel.

    Result: Trees are unaffected
    Expected Result: Trees should be destroyed around its target

    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  • #2
    Yep, confirmed that trees are destroyed in Dota 1. Interestingly, you can't teleport to Beastmaster's hawk in Dota 1, but you can tp to his boar.

    Comment


    • #3
      Because you can't TP onto flying units, but these don't exist in Dota 2.
      If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

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      • #4
        480x480 square

        Comment


        • #5
          Originally posted by Kryil- View Post
          Because you can't TP onto flying units, but these don't exist in Dota 2.
          Then what do you call the bird, and firefly? What's the difference?
          \*******************************/
          \* This is why this forum has gone to shit*/
          \*****************************/
          -----------------------------------------
          Posted into the LORE section on having his items stolen :
          Originally posted by Vitor Santos
          ja recupei my account right back but happiness is not why I loved the items
          -----------------------------------------
          Made yet another thread moaning about MM, and then posted some "stomping rates" of TI3.
          Originally posted by erik-the-red
          How do my figures "prove that pros care about drafting more than pubs do"?

          Comment


          • #6
            Originally posted by sagerhapsody View Post
            Then what do you call the bird, and firefly? What's the difference?
            Its just different type of vision afaik

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            • #7
              Nice! It's weird that it got unnoticed for so long, gj

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              • #8
                For targettability purposes no unit is flying. They have changed familiars slightly to have a few differences, so maybe we'll see those reflected into other "flying" units soon.
                Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                Comment


                • #9
                  Ah. Weird how they didn't implement it right away. Probably didn't realize it'd make a difference at the time.

                  And I'm guessing they can't instantly implement it due to Source coding, and how it might fuck everything up. Or Vulva is lazy LOL
                  \*******************************/
                  \* This is why this forum has gone to shit*/
                  \*****************************/
                  -----------------------------------------
                  Posted into the LORE section on having his items stolen :
                  Originally posted by Vitor Santos
                  ja recupei my account right back but happiness is not why I loved the items
                  -----------------------------------------
                  Made yet another thread moaning about MM, and then posted some "stomping rates" of TI3.
                  Originally posted by erik-the-red
                  How do my figures "prove that pros care about drafting more than pubs do"?

                  Comment


                  • #10
                    Can this get some attention? I guess it's pretty easy fix since it works same way with tp scroll.

                    Comment

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