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[Fixed] Invoker's Meteor does not properly stack with itself

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  • [Fixed] Invoker's Meteor does not properly stack with itself

    Thought this would be reported, but the KBL doesn't show anything.

    Each meteor should do its own separate instances of damage. Currently, Dota 2 only reapplies a buff and only considers 1 meteor as a source of damage, leading to very low damage output.

    Video:


  • #2
    Well, it doesn't really use a buff in Dota2, but still it doesn't stack.

    Adding.
    Please, just call me buny.

    Comment


    • #3
      This is way more serious than I thought. It's not only that 2 meteors can't damage one target.

      When casting a 2nd meteor, the 1st meteor will not deal damage at all, not only to the same target, but to any target. So if you cast meteor 1 on unit 1 and then meteor 2 on unit 2, meteor 1 won't damage unit 1. It only deals impact damage and applies the small dps, but the main damage is only on the last casted meteor.
      Please, just call me buny.

      Comment


      • #4
        Originally posted by bu3ny View Post
        This is way more serious than I thought. It's not only that 2 meteors can't damage one target.

        When casting a 2nd meteor, the 1st meteor will not deal damage at all, not only to the same target, but to any target. So if you cast meteor 1 on unit 1 and then meteor 2 on unit 2, meteor 1 won't damage unit 1. It only deals impact damage and applies the small dps, but the main damage is only on the last casted meteor.
        So all this time Invokers built Refresher and no one noticed the meteor bug ; interesting
        But i still hate refresher on invo
        My English is not great and i know it

        Comment


        • #5
          WHY VALVE

          Comment


          • #6
            Originally posted by bu3ny View Post
            This is way more serious than I thought. It's not only that 2 meteors can't damage one target.

            When casting a 2nd meteor, the 1st meteor will not deal damage at all, not only to the same target, but to any target. So if you cast meteor 1 on unit 1 and then meteor 2 on unit 2, meteor 1 won't damage unit 1. It only deals impact damage and applies the small dps, but the main damage is only on the last casted meteor.
            tl;dr Double Meteor is screwed up.

            Comment


            • #7
              This needs to be fixed ASAP!

              Comment


              • #8
                This needs to be fixed. Now before 6.80 goes live.

                Comment


                • #9
                  bump

                  Comment

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