The damage portion of the Spiderlings' Poison Sting, but not the Slow portion, should stack fully with other Spiderlings' Poison Sting. The damage from each instance of Poison Sting should be added into the same instances, like the current (incorrect) implementation of Burning Spears, and unlike the correct implementation of Burning Spears. Currently, only one stack of damage works.
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[Intended] Damage From Spiderlings' Poison Sting Doesn't Stack
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Wow that actually quite a lot of damage.
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Can't find the value, but from multiple 3rd party sources:
Duration on Hero: 2
Duration on unit: 6
Damage per second: 4
Movement speed slow: 15%If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.
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There are two types of spiders: Spiderlings (which carry the poison) and Spiderites (which don't).
Spiderlings spawn ONLY if the target of Broodmother's "Spawn Spiderlings" dies in 2s period.
These Spiderlings then spawn Spiderites applying debuff "Spawn Spiderites" and killing the victim.
Thus it is really hard to spawn 10 Spiderlings (u need 3 creepwaves to do so in normal situation but Spiders live only for 60s). The fix will be a well deserved buff to her lane presence.
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Originally posted by alife View PostThere are two types of spiders: Spiderlings (which carry the poison) and Spiderites (which don't).
Spiderlings spawn ONLY if the target of Broodmother's "Spawn Spiderlings" dies in 2s period.
These Spiderlings then spawn Spiderites applying debuff "Spawn Spiderites" and killing the victim.
Thus it is really hard to spawn 10 Spiderlings (u need 3 creepwaves to do so in normal situation but Spiders live only for 60s). The fix will be a well deserved buff to her lane presence.
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please adress this bug, volvo! So Brood will be less trashtier hero!sigpic <-- My work is done, if this gets implemented
Also: つ ◕_◕ ༽つ Give Soloqueue!
Need some incentive to start a match of dota?
http://getdotastats.com/sig/87346642.png
Originally posted by DarkLiteValve has abandoned the game! The game is now safe to leave.
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People should be way more upset about this crippling bug. It's almost worse than Spec with no grace time humping the cliffs.sigpic <-- My work is done, if this gets implemented
Also: つ ◕_◕ ༽つ Give Soloqueue!
Need some incentive to start a match of dota?
http://getdotastats.com/sig/87346642.png
Originally posted by DarkLiteValve has abandoned the game! The game is now safe to leave.
No statistics will be recorded.
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I came here to bitch about this bug again. Fix, Volvosigpic <-- My work is done, if this gets implemented
Also: つ ◕_◕ ༽つ Give Soloqueue!
Need some incentive to start a match of dota?
http://getdotastats.com/sig/87346642.png
Originally posted by DarkLiteValve has abandoned the game! The game is now safe to leave.
No statistics will be recorded.
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There is a huge difference in the outcomes of battle if your spiders deal 80 or 4 dps, for real.sigpic <-- My work is done, if this gets implemented
Also: つ ◕_◕ ༽つ Give Soloqueue!
Need some incentive to start a match of dota?
http://getdotastats.com/sig/87346642.png
Originally posted by DarkLiteValve has abandoned the game! The game is now safe to leave.
No statistics will be recorded.
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