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Sun Ray doesn't update visual if Phoenix is out of sight

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  • Sun Ray doesn't update visual if Phoenix is out of sight

    Summary:
    Sun Ray (or any other spell that has a duration, to be honest. Like Nature's Prophet's teleport) doesn't update particle visual if the caster is out of sight.

    Repro:
    1) When facing a Phoenix, wait until he casts Sun Ray.
    2) Move so you can't see Phoenix anymore.
    3) Let Phoenix turn while you can't see him.
    4) Walk back so you can see him, or walk through his ray particles.

    Result:
    Sun Ray doesn't face straight from Phoenix's face, and if you stand in the particles, you don't get hit by the Sun Ray. Instead the Sun Ray hits where there are no particles.

    Expected:
    Sun Ray should move accordingly while Phoenix is unseen, and should damage where the visual is burning.



    I'd expected this bug to be fixed during these two years, since it affects so many heroes with cast animations or anything, to be honest. It even affects TP scroll animations, and it's related to the whole "don't send any information about units you can't see" thing.
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