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[Fixed] Phoenix Sun Ray display is wrong

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  • [Fixed] Phoenix Sun Ray display is wrong

    Description: When phoenix uses sun ray, the sun ray graphic is not updated properly, result in retarded sun ray displays.
    Reproduction: Create enemy phoenix, make him use sunray and turn.

    Result: Phoenix sun ray graphic does not turn properly.
    Expected: Phoenix sun ray graphic is where it should be, where the damage is being done.

    Possibly relevant information: Nvidia graphics card.

    Proof: 4.jpg

  • #2
    Known bug.
    sigpic

    Comment


    • #3
      Add it to the list then.

      Comment


      • #4
        It happens then you cast Sun Ray from fog
        Known Tooltips and UI information Issues List
        Unreleased heroes data:

        Hero Balance Compilation 6.48 onwards
        Items and Other Balance compilation 6.48 onwards
        Dota 1 6.81c Test Map

        Comment


        • #5
          No, it happens in many more situations, in that pic Sun Ray was casted more or less right in front of Axe.

          Comment


          • #6
            Yea this is really bad and needs to be fixed. The hero is so much more powerful if you don't know where the beam is.

            Comment


            • #7
              Cannot believe this hasn't been fixed yet. I think it depends on various video settings of how bad it is, but at the moment for me and the majority of my friends, the beam is invisible (from the enemy phoenix)
              Originally posted by SabotaZ
              Alright, let me name couple of goals since a multi-million company like valve (based on this Newell worths 1.3 billion dollars and gratz to him but thats not the point of the thread) is using even psychologists to know beforehand how customers would react on anything but does not know what the customers want.

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