Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Fixed] Spiderlings poison sting is dealt twice per tick.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Fixed] Spiderlings poison sting is dealt twice per tick.

    Description: Spiderlings poison sting deals 6 damage twice every second for 2 seconds, resulting in 4 damage instances.

    Reproduction: Attack with an spiderling any unit, check the combat log.

    Result: The unit is damaged twice for 8 damage after 1.035 and 2.035 seconds have passed.
    Expected: The unit is damaged once for 8 damage after 1 and 2 seconds have passed.

  • #2
    This is pretty funny, because of http://dev.dota2.com/showthread.php?...ght=spiderling
    Did you really only use one unit?

    EDIT: The gamepedia wiki even lists this bug. http://dota2.gamepedia.com/Broodmother
    Notes:
    Goes through magic immunity, currently bugged as of 29/04/2014 (6.81) as it deals 16 dps in two damage instances of 8 and does not stack.
    Last edited by Kryil-; 08-01-2014, 10:55 AM.
    If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

    Comment


    • #3
      Add to list.

      Comment


      • #4
        This should be fixed in the next update

        Comment


        • #5
          Originally posted by IceFrog View Post
          This should be fixed in the next update
          Oh thank god finally

          Comment


          • #6
            Originally posted by IceFrog View Post
            This should be fixed in the next update
            Finally. What about Requiem of Souls 50% dmg reduction and Chrono instant cast time? Will that be fixed to in the next update?
            "The only thing we have to fear is fear it's self."



            Buggy: Do you know what the government calls me these days ?
            Shanks: ?
            Buggy: Buggy the Clown.
            Shanks: Isn't that your real name ?
            Buggy: No it's not.
            Buggy: My name is Buggy D. Clown.

            Comment


            • #7
              Requiem's behavior with invisibility is fixed in the next update. Chronosphere is working as intended though.

              Comment


              • #8
                nice, good stuff.

                Comment


                • #9
                  Originally posted by IceFrog View Post
                  Requiem's behavior with invisibility is fixed in the next update. Chronosphere is working as intended though.
                  Thank you, IceFrog!

                  Comment


                  • #10
                    Originally posted by IceFrog View Post
                    Requiem's behavior with invisibility is fixed in the next update. Chronosphere is working as intended though.
                    Just invisibility or no collision size too? The bug isn't just with invisibility.

                    Comment


                    • #11
                      Originally posted by Noo View Post
                      Just invisibility or no collision size too? The bug isn't just with invisibility.
                      Well it doesn't matter, it was already dispatched with last update but it didn't do much :/

                      Comment

                      Working...
                      X