Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Confirmed] Familiars shouldn't block/move eachother.

  • Filter
  • Time
  • Show
Clear All
new posts

  • [Confirmed] Familiars shouldn't block/move eachother.

    Dota 2: If you try to make a familiar walk through another familiar, the first one will push the other one with him.

    WC3: Familiars can walk through each other normally, they're both phased, but if they try to stand on the same spot, they'll get pushed.

    Last edited by Noo; 04-04-2015, 03:15 AM.

  • #2


    • #3


      • #4
        Well there are no "flying" units in Dota2. =/ This is also why Ancient Dragon's cannot are by other ancients, Bat Rider misses up hill even through fire fly, Flying Courier can be Netted and etc. There is also Cleave and many other effects that apply to these "flying" units.
        Finally decided to "transition" to dota 2. Still does not like moving.


        • #5
          ^They are flying units. The ancient dragons are intentionally kept at non-flying, because of some issues (which could be fixed but they rather do it the easy way). Yes, flying units work different than they do in DotA1, but they still are flying units.

          Ensnares not being castable on flying units is intended, and cleaves affect flying units in DotA1 as well.. It only doesn't hit Beastmaster's bird in DotA1, but other flying units are hit by cleave.
          Please, just call me buny.


          • #6
            It's tied to the Visage, a Familiar from Z Visage walks normally through a Familiar from Y Visage.