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[Confirmed] Lotus Orb reflected channeling spells don't stop upon death

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  • [Confirmed] Lotus Orb reflected channeling spells don't stop upon death

    Match ID: 1546663478
    Visuals in the game were fine while we played, so it may be a visual glitch due to it being a replay.
    However, as per title I activated Lotus Orb on Rexar prior to Pugna casting his ulti on me, we effectively lost no hp from the life drains as they canceled each other out but his team mates killed me.
    GlitchAfter dying for some reason i continued to drain him with my corpse until he died (as he wasn't able to get away in time).
    At which point every1 exploded with laughter + confusion on both teams resulting in him never casting life drain on me again :P

    Repro:
    1. Pick any hero and get a Lotus Orb
    2. Create enemy heroes with single target channeling abilities (Pudge/Bane/Rhasta/Lion/Pugna)
    3. Use Echo Shell on self and make enemy use single target channeling spell use on you
    4. Die while Lotus Orb is channeling the reflected spell

    Result: The channeling does not cancel on death.

    Expected: The channeling cancels on death.

    Last edited by bu3ny; 10-19-2015, 05:57 PM. Reason: added repro and vid

  • #2
    This is easily reproducible. While a reflected Life Drain stops when moving, it simply doesn't stop when dying. In fact, it becomes endless (tested the kill when Life Drain should have a remaining duration of 1 second, but it lasted ~5 until Pugna died).
    If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

    Comment


    • #3
      Hm, this seems to be an issue with every targeted channeling ability.

      Dismember, Fiend's Grip, Shackles, Mana Drain and Life Drain (did I miss one?) are not canceled when dying.


      Furthermore, Shackles causes a visual glitch, where its visuals are stuck on the Lotus Orb target and the caster forever, and Life Drain's sound is stuck on the Lotus Orb target. AND, Life Drain turns permanent, it stops draining only when the target gets out of range.
      Last edited by bu3ny; 10-19-2015, 05:57 PM.
      Please, just call me buny.

      Comment


      • #4
        mana drain bug

        Comment


        • #5
          Please search in the known bugs list before making new reports.
          Please, just call me buny.

          Comment


          • #6
            Soul Bind uses same mechanic as Lotus Orb. This bug affects Soulbind as well.

            When you cast e.g. Fiend's Grip on a soulbound unit, and then die, or order Bane to stop, the 2nd grip continues channeling.

            Furthermore, spells which don't cancel channeling spells will cancel them in this case. For example, if you toggle Rot as Pudge, it WILL cancel your secondary AND primary dismember.
            Please, just call me buny.

            Comment


            • #7
              Please, just call me buny.

              Comment

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