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[Fixed] kunkka refresher ulti

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  • [Fixed] kunkka refresher ulti

    Bug#1:
    Summary:
    kunkka ulti refresher ulti does not work if you move between ultis

    Repro Steps:
    pick kunkka
    ulti something
    before ulti hits, move a little, refresher, and ulti again

    Result:
    first ship does nothing
    second ship stuns and does damage

    Expected Result:
    both ships stun and deal damage

    Bug#2:
    Originally posted by Ghostface View Post
    Apparently, a Ghost Ship + Refresher should apply the buff twice and not just "refresh the buff timer",
    and note that the move speed buff wont stack.

    Effectively, this gives you 100% damage reduction if both spells are active since triggered heals stack additively.

    http://www.playdota.com/forums/showthread.php?t=1300696

    Pick Kunkka
    Get refresher
    Cast Ultimate on your self, be applied with Captain Cocos Rum
    Refresh
    Cast Ultimate on your self, be applied again with Captain Cocos Rum
    You now have 2 Coco's rum buff (+movespeed does not stack)
    You are now 100% immune to any damage when both buffs are up since triggered heals stack.
    Fix it and tell this to SingSing so that he can use refresher as a core item.

    Whats happening on Dota2
    Pick Kunkka
    Get refresher
    Cast Ultimate on your self, be applied with Captain Coco's Rum
    Refresh
    Cast Ultimate on your self, Captain Coco's Rum buff timer will be refreshed.
    You will not have 2 Coco's Rum, instead, you have just 1 that was refreshed when the second boat came.
    Last edited by blash365; 03-19-2013, 03:50 AM. Reason: added bug#2

  • #2
    Just confirmed this. Just tested other heroes (Faceless Void, Jakiro, Dark Seer, Warlock, Shadow Shaman, Spectre), and both simultaneous ults work as expected. It appears refresher only bugs the ultimates of Kunkka and Ancient Apparition.

    Comment


    • #3
      Sounds similar to the refresher burrow strikes/ravages that weren't doing damage.

      Comment


      • #4
        incorrect

        first ship does damage and stun in position of the second ship

        Comment


        • #5
          Originally posted by trustnothai View Post
          incorrect

          first ship does damage and stun in position of the second ship
          this shouldn't happen. You casted the first boat on a other location than he 2nd
          sigpic <-- My work is done, if this gets implemented
          Also: つ ◕_◕ ༽つ Give Soloqueue!
          Need some incentive to start a match of dota?
          http://getdotastats.com/sig/87346642.png
          Originally posted by DarkLite
          Valve has abandoned the game! The game is now safe to leave.
          No statistics will be recorded.

          Comment


          • #6
            hmm... multiple ghost ships will only damage the units hit by the last ship TWICE, even if there are more than 2 ships(from each kunkka)
            also, shouldnt 2 ghost ships make kunkka invulnerable temporally? currently it's only 50% damage reduction

            Comment


            • #7
              Besides being a non-stackable buff, it would only reduce the damage to 25%

              Comment


              • #8
                In DotA 1, it stacks additively, meaning 3 ships will actually make you heal by 50% (but you will lose 150% after buff wears off)

                Comment


                • #9
                  It's a pseudo-evasion so if you have it used on spectre she gets 72% damage reduction temporarily (0.22+0.5), if you add wisp in too it's 92%. I am pretty sure this is different in dota 2 though, and I have investigated it somewhere :/ And not even that long ago pretty sure I'm losing my mind.
                  Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                  Comment


                  • #10
                    Refresher and Kunkka's boat

                    One of the guys in playdota.com asked about Captain Coco's Rum being applied twice
                    by refresher and if it takes 0 damage from all sources.

                    Apparently, a Ghost Ship + Refresher should apply the buff twice and not just "refresh the buff timer",
                    and note that the move speed buff wont stack.

                    Effectively, this gives you 100% damage reduction if both spells are active since triggered heals stack additively.

                    http://www.playdota.com/forums/showthread.php?t=1300696

                    Im sure the guys at playdota are very knowlegeable of the mechanics of Dota1,
                    ill test it myself on the Dota1 testmap, but for now, going by that thread, this would be a bug in Dota2

                    TL : DR
                    Pick Kunkka
                    Get refresher
                    Cast Ultimate on your self, be applied with Captain Cocos Rum
                    Refresh
                    Cast Ultimate on your self, be applied again with Captain Cocos Rum
                    You now have 2 Coco's rum buff (+movespeed does not stack)
                    You are now 100% immune to any damage when both buffs are up since triggered heals stack.
                    Fix it and tell this to SingSing so that he can use refresher as a core item.

                    Whats happening on Dota2
                    Pick Kunkka
                    Get refresher
                    Cast Ultimate on your self, be applied with Captain Coco's Rum
                    Refresh
                    Cast Ultimate on your self, Captain Coco's Rum buff timer will be refreshed.
                    You will not have 2 Coco's Rum, instead, you have just 1 that was refreshed when the second boat came.

                    HAVING PROBLEMS WITH THE MATCHMAKING? MUTE SYSTEM? THINKING EVERYBODY IS INFERIOR TO YOU?
                    WE HAVE THREE EASY STEPS TO TAKE CARE OF YOUR PROBLEM!


                    THANK YOU FOR MAKING DOTA2 A BETTER PLACE! AND REMEMBER, THERES NO GOING BACK

                    Comment


                    • #11
                      Sounds retarded but eebster confirmed that it stacks additive because it is triggered.

                      Comment


                      • #12
                        I am willing to bet that when Abba gets introduced it also won't heal for 50%... I am going to say right now that this is very unlikely to get changed.

                        Another thing to check though - does it prevent the damage from being dealt after it expires? (i.e. cast first ghost ship --> take 1000 damage (pre-rum, so 500 post-rum) does it negate the 500 from coming in later?)

                        EDIT: Also http://dev.dota2.com/showthread.php?...l=1#post469934 - kunkka's rum & other triggered heals.
                        Last edited by Wyn-Ryder; 03-19-2013, 01:52 AM.
                        Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                        Comment


                        • #13
                          Lets say you cast the first rum you take 1000 damage, you only get 500 damage because of the effect.
                          Then you cast the second rum 1 second after then take another 1000 damage, you now get 0 damage because of the effect.

                          When the first rum expires, you take in 1000 damage because of the 2x 1000 damage you took during its duration
                          When the second rum expires, you take in 500 damage because of the 1x 1000 damage you took during its duration

                          Hm... Good question, you technically should take only 500 damage when you take in the first damage when the rum expires
                          because you still have your second rum active, then you take 1500 damage from your second rum afterwards
                          Last edited by Ghostface; 03-19-2013, 03:13 AM.

                          HAVING PROBLEMS WITH THE MATCHMAKING? MUTE SYSTEM? THINKING EVERYBODY IS INFERIOR TO YOU?
                          WE HAVE THREE EASY STEPS TO TAKE CARE OF YOUR PROBLEM!


                          THANK YOU FOR MAKING DOTA2 A BETTER PLACE! AND REMEMBER, THERES NO GOING BACK

                          Comment


                          • #14
                            [Confirmed] Kunkka: Double ship: Not immune in DotA 2



                            demonstrated at 0:08
                            James "2GD" Harding's career as a Dota 2 host on Valve events
                            * 25.02.16 - † 26.02.16
                            Spoiler: 


                            Comment


                            • #15
                              Added to sticky.
                              Please, just call me buny.

                              Comment

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