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[Confirmed] Boulder Smash doesn't stop when the Remnant gets destroyed/used up

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  • [Confirmed] Boulder Smash doesn't stop when the Remnant gets destroyed/used up

    Multiple ways to repro this.

    Repro:
    1. Get Earth Spirit and level Boulder Smash and Rolling Boulder
    2. Place a stone Remnant
    3. Use Rolling Boulder, and right before the rolling begins, use Boulder Smash to kick the Remnant


    Result: If timed properly, the Remnant gets used up by Rolling Boulder, but it still continues and damages/stuns enemies in a line.

    Expected: When the Remnant is used up by Rolling Boulder, it no longer stuns/damages enemies in a line.




    The same happens when you use Boulder Smash on a Remnant which is about to expire. If it expires during the smash, it still stuns/damages enemies in a line. This also goes for Remnants which were used by Magnetize.

    Please, just call me buny.

  • #2
    Bug appears only on remnants created by "Stone remnant" ability. Remnants created by "Enchant remnant" ability works properly.

    It will be good if remnants wich are about to disappear (for example 3 sec) have some animation (similar to puck's orb), because you can misplay by using an ability on remnant wich disappears right away (and ability did nothing). It's impossible to select a remnant to see its remaining time.

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