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[Confirmed] memory leak issue with 's Hybrid, Tempest Doubles and Venge's aghs illu

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  • [Confirmed] memory leak issue with 's Hybrid, Tempest Doubles and Venge's aghs illu

    Tempest Doubles, Hybrid illusions and Vengeance illusions from aghs upgraded Nether Swap don't disappear. They stay in the game permanently after death. This is inconsistant with any other illusion in the game.


    If abilities bugging once the illu disappears is the reason why this was done, how about increasing the disappear timer, instead of using a way which causes performance dropping. Also, abilities bugging STILL affects literally every unit in the game and happens in every game.


    Right now, units disappear like 7-8 seconds after death. How about increasing that to like 30 seconds? If you really don't want to fix abilities malfunctioning when having no source, then at least make the sources last long enough for all abilities.. Making them last permanent like Hybrid currently is bad as well.


    If you miraculously missed all the bug reports which are all caused by the exact same bug, here are some of them. All of these happened because of spells being unable to find sources. Most of them would never happen if units would last longer than 7 seconds after death.

    False Promise suicides, and a bit further below, Wraith Delay suicides, Broodmother Poison Sting causing deaths without any credits, multiple more examples, like frost armor not slowing, auras stop working, etc
    Last edited by bu3ny; 01-09-2016, 10:46 AM.
    Please, just call me buny.
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