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[Batrider] Recasting Flamebreak causes previous cast to explode at the wrong place

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  • [Batrider] Recasting Flamebreak causes previous cast to explode at the wrong place

    When recasting Flamebreak while the projectile of a previous cast still travels, the first projectile explodes where the second projectile currently is upon reaching its targeted point.

    Repro:
    1. Pick Batrider and level Flamebreak
    2. Cast Flamebreak
    3. while the Flamebreak is flying, cast Flamebreak again


    Result: When the first cast Flamebreak reaches its targeted point, it applies its damage debuff/knockback wherever the second projectile currently is, instead of where it exploded. The new cast disrupted the path of the old cast.


    Expected: Recasting Flamebreak should not interact with a previous cast in any way.




    https://www.youtube.com/watch?v=FsTwC6k_hYE
    Last edited by bu3ny; 04-01-2017, 07:46 AM.
    Please, just call me buny.
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