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[Batrider] Recasting Flamebreak causes previous cast to explode at the wrong place

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  • [Batrider] Recasting Flamebreak causes previous cast to explode at the wrong place

    When recasting Flamebreak while the projectile of a previous cast still travels, the first projectile explodes where the second projectile currently is upon reaching its targeted point.

    1. Pick Batrider and level Flamebreak
    2. Cast Flamebreak
    3. while the Flamebreak is flying, cast Flamebreak again

    Result: When the first cast Flamebreak reaches its targeted point, it applies its damage debuff/knockback wherever the second projectile currently is, instead of where it exploded. The new cast disrupted the path of the old cast.

    Expected: Recasting Flamebreak should not interact with a previous cast in any way.
    Last edited by bu3ny; 04-01-2017, 08:46 AM.
    Please, just call me buny.