Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Confirmed] Multiple Meat Hooks at the same time malfunction

  • Filter
  • Time
  • Show
Clear All
new posts

  • [Confirmed] Multiple Meat Hooks at the same time malfunction

    Now that Pudge actually can launch 2 hooks at the same time (Aghs upgrade + Kotl's Chakra Magic), this now is relevant.

    If you cast hook while a previous hook is already flying, they interact badly with each other.

    1. As soon as the second hook is launched, the first hook stops pulling whatever unit it was pulling. If it wasn't pulling any yet, it cannot latch onto units.
    2. As soon as the first hook fully retracted, the second hook starts retracting as well, regardless of how far it still could have travel, effectively shortening the 2nd hook's range.

    3. If the 2nd hook latches onto a unit, it pulls it towards the 1st one's path, instead of using its own.

    Here is a double hook performed with WTF off. The first hook stopped pulling and the 2nd hooked should have reach Sven.
    Please, just call me buny.

  • #2
    I was dreaming to use benefits of chakra! sad to see it's buggy


    • #3
      Fountain hook

      1.Pick pudge,ezalor,void
      2.levelup hook chakra magic and ezalor teleportation
      3.Let all of these heroes be in the base aghainms for pudge
      5.let ezalor use chakra magic on pudge
      6.bring an allie creep to stand near the enemy to be hooked
      7.let ezalor teleport to the allie creep and let him use teleportation on pudge
      8.before pudge teleports let void use chronosphere and let pudge use hook to chrono before you teleport
      9.after you get teleported to ezalor immediately hook the enemy before the first hook ends but make sure the chakra magic is buffed to pudge to get 0 cd on hook

      Result:The enemy which you hooked him will instantly teleport to the first hook and stopped by chrono
      Expected:he should come to pudge when he use his 2nd hook

      To stop the hook:
      Black hole-vaccum-chronoshpere

      Last edited by tullex2; 08-22-2016, 05:38 AM.


      • #4
        Happens because of how 2 hooks interact with each other.
        Please, just call me buny.