First and foremost, the visual effects of the upgrade do not match with the actual affected area. They are only correct when SF stands still for the entire duration. As soon as he starts moving, they are wrong.
This is how aghs requiem seems to work currently:
1. Lines move outwards as usual
2. As soon as they reach their max range, they start returning towards Shadow Fiend's current location. So if SF moved after the initial cast, they start moving to where he is now.
3. The lines do not adapt if SF moves further after they started to return. Their returning point is fixed to where he was as they started to return.
4. The lines travel for a fixed distance, they do not travel until they reach the point. They seem to travel for (max distance / travel speed) seconds, which is (975/1000/1025 / 700 = ) 1.39/1.43/1.46 seconds.
5. However, the visual effects suggest that basically "new" lines are spawned around SF's current location, which then return to where he was as they spawned.
6. The lines' width is reversed: Upon starting to return, they have max width, upon reaching their final point, they have minimum width. This makes sense, no problems here.
So there are 2 options: Either the visual effect gets changed to actually match the lines' position upon returning, or the actual effect gets changed to match the visual effect of the spell.
Also please, change the visual widths of the lines in general. They are way too thin compared to their actual width.
Below are a bunch of videos proving each point.
This is how aghs requiem seems to work currently:
1. Lines move outwards as usual
2. As soon as they reach their max range, they start returning towards Shadow Fiend's current location. So if SF moved after the initial cast, they start moving to where he is now.
3. The lines do not adapt if SF moves further after they started to return. Their returning point is fixed to where he was as they started to return.
4. The lines travel for a fixed distance, they do not travel until they reach the point. They seem to travel for (max distance / travel speed) seconds, which is (975/1000/1025 / 700 = ) 1.39/1.43/1.46 seconds.
5. However, the visual effects suggest that basically "new" lines are spawned around SF's current location, which then return to where he was as they spawned.
6. The lines' width is reversed: Upon starting to return, they have max width, upon reaching their final point, they have minimum width. This makes sense, no problems here.
So there are 2 options: Either the visual effect gets changed to actually match the lines' position upon returning, or the actual effect gets changed to match the visual effect of the spell.
Also please, change the visual widths of the lines in general. They are way too thin compared to their actual width.
Below are a bunch of videos proving each point.
Spoiler:
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