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[Zeus] Static Field doesn't trigger on-damage effects

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  • [Zeus] Static Field doesn't trigger on-damage effects

    Static Field's damage still has the hp-removal flag on it, which now prevents the active jump shock from interacting with on-damage effects. The flag should be removed.

    It was added to Static Field back then when it affected everyone within the radius, to prevent Zeus from constantly interrupting Blink Daggers in a huge area every 2 seconds.
    The current Static Field only damages enemies that are being damaged by Zeus' spells anyway, so the flag has lost its purpose completely.
    All it currently accomplishes is, it prevents the active component from Aghanim's Shard from disabling Blink Daggers.
    Please, just call me buny.

  • #2
    Fixed in 7.30d.

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