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7.30d bugs

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  • 7.30d bugs

    1. You accidently reduced Defense Matrix's damage absorbion on level 2 from 180 to 18.

    2. The second Chakram's damage was not updated, only the main Chakram was. The Chakrams are supposed to be identical.

    3. Tombstone's health values were not updated. It still has 16/20/24/28 hp. It should be 20/24/28/32 now. The attacks-to-destroy value depends on the Tombstone's health, and is not decided by the npc_abilities file, so right now, it still takes 4/5/6/7 attacks to destroy, instead of 5/6/7/8.

    4. Mirror Image's cooldown got changed to 40/30/30/25, instead of 40/35/30/25

    4. Fallen Sky's particle effect doesn't match the new effect delay. The effect's starting height should be based on the effect delay value, and not be hardcoded in the particles' system.

    5. Overwhelming Blink's base damage value is hardcoded and not in the npc_items file. It should be there, so that the item's description updates the value automatically.
    Please, just call me buny.
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