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[Ancient Apparition] Ice Blast overrides Reaper's Scythe's kill credit & respawn time

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  • [Ancient Apparition] Ice Blast overrides Reaper's Scythe's kill credit & respawn time

    When a unit is affected by Ice Blast's Frostbite debuff and by Reaper's Scythe at the same time, the shattering of Frostbite prevents Reaper's Scythe from creditting the kill to Necrophos and prevents its respawn time increase on the target.

    1. Hit an enemy hero with Ice Blast
    2. Cast Reaper's Scythe on the same enemy hero
    3. During Reaper's Scythe, cause the target to shatter by dropping its health below the threshold

    Result: The shatter kills the hero, granting the kill to whoever caused the shatter. Reaper's Scythe does not redirect the credits to Necrophos. On top of this, the 10/20/30 seconds respawn timer increase is not applied to the target, even though it died during Reaper's Scythe.

    Expected: Reaper's Scythe's probably should take priority over Ice Blast's creditting effect. Not sure about this. But at least the respawn time of the target should be increased, no matter how it dies during the scythe.

    Please, just call me buny.