Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Rubick] Tempest Double & Summon Spirit Bear creating new units whenever restolen

  • Filter
  • Time
  • Show
Clear All
new posts

  • [Rubick] Tempest Double & Summon Spirit Bear creating new units whenever restolen

    Tempest Double only summons a double once. Any future cast re-uses the same double. The same goes for the Spirit Bear. The first cast summons it, and any following cast re-uses the same bear. So Zet has only 1 double per game, and Lone Druid 1 bear per game.

    Rubick has a small issue here. It does work fine. However, once he loses the spell and re-steals it later, casting it now creates an entire new double/spirit bear, instead of using the already existing Rubick double/Rubick bear.

    1. Spell-steal Tempest Double/Summon Spirit Bear
    2. Cast to summon the double/bear
    3. Lose the spell
    4. Re-steal the spell
    5. Cast them again

    Result: After re-stealing the spell, it creates an entire new double/bear.

    Expected: No matter how often the spell is lost/regained, Rubick should have only 1 double/bear per game.

    Why is this an issue?
    • It messes with hotkeys. You can't properly set a hotkey for Rubick's double because if you re-steal it, the hotkey selects your main hero and the double, instead of the double only.
    • It causes performance issues. Unlike other summons, doubles and spirit bears do not disappear after death. They stay for the rest of the match, just like heroes. So whenever you re-steal and recast them, you leave behind a permanent dead hero. With enough corpses, this does drag performance down.

    Please, just call me buny.