Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Beastmaster] Primal Roar doesn't push aside aligned secondary targets

  • Filter
  • Time
  • Show
Clear All
new posts

  • [Beastmaster] Primal Roar doesn't push aside aligned secondary targets

    Old thread

    When enemy units are aligned with Beastmaster and his primary roar target, they are not shoved aside. They are hit by the secondary effect normally, except that they are not moved aside.

    Strangely, if the distance between Beastmaster and the pimary target is exactly 920, algined enemies are pushed away from Beastmaster, towards the targeted enemy

    1. Align Beastmaster and 2 enemy heroes (easiest done with the ent_setpos command)
    2. Cast Primal Roar on one of them

    Result: The aligned secondary target is not moved (unless your primary target is 920 range away, then the secondary target is moved towards the target, away from Beastmaster)

    Expected: Primal Roar is supposed to open a path between Beastmaster and the target, that's the point of the showing aside. So no matter how enemes are aligned, they should still be pushed aside (not towards the target eiher, since that doesn't fit the "opening path" part).

    Roar probably shoves aside based on the angle between beastmaster and the secondary targets, showing them towards the left/right if they are on either side. So if the angle is 0, it does not move the targets. So new codes need to be added to decide what happens when the angle is 0. It could be made to select the direction (left/right) randomly, or just code in a specific direction (left or right) when it's 0.

    Please, just call me buny.