Illusions are always spawned using the same pattern:
First illusion: To the east of the unit
Second illusion: To the north of the unit
Third illusion: To the west of the unit
Fourth illusion: To the south of the unit
This goes for every illusion that spawns.
On top of this, Phantasm, Mirror Image and Manta Style also shuffle the units' position. This shuffling, however, has an issue currently. It happens in between the illusion spawns.
This means, depending on when the main hero gets shuffled, some illus spawn based on the caster's original location, while the remaining illus spawn based on the caster's new location. This breaks the formation.
Repro:
1. Just cast a level 3 Phantasm, or Mirror Image and observe the formations.
Result: See spoiler below
Expected: Either the formation should be consistent (always the + formation, or T when it's 3 illus), or simply make the positions completely random within a given radius. Why fix it to cardinal directions anyway?
First illusion: To the east of the unit
Second illusion: To the north of the unit
Third illusion: To the west of the unit
Fourth illusion: To the south of the unit
This goes for every illusion that spawns.
On top of this, Phantasm, Mirror Image and Manta Style also shuffle the units' position. This shuffling, however, has an issue currently. It happens in between the illusion spawns.
This means, depending on when the main hero gets shuffled, some illus spawn based on the caster's original location, while the remaining illus spawn based on the caster's new location. This breaks the formation.
Repro:
1. Just cast a level 3 Phantasm, or Mirror Image and observe the formations.
Result: See spoiler below
Expected: Either the formation should be consistent (always the + formation, or T when it's 3 illus), or simply make the positions completely random within a given radius. Why fix it to cardinal directions anyway?
Spoiler: