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[Bane] Enfeeble doesn't properly refresh the stolen damage buffs

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  • [Bane] Enfeeble doesn't properly refresh the stolen damage buffs

    Bane is currently able to steal damage from each enemy hero, and have a buff from each. But if you recast it on the same enemies, only one buff on Bane gets refreshed (the first one in the HUD). It does not refresh the buffs individually

    1. Choose the "enfeeble steals damage" talent
    2. Cast Enfeeble on an enemy
    3. Wait for it to cooldown
    4. Cast it on another enemy
    5. Wait for it to cooldown
    6. Cast it again on the first enemy to refresh it
    7. Wait for it to cooldown
    8. Cast it again on the second enemy to refresh it

    Result: So we have:

    1. Enfeeble buff from target 1
    2. Enfeeble buff from target 2

    Refreshing Enfeeble on either target will only refresh the duration of the Enfeeble buff from target 1. The buff from target 2 cannot be refreshed, even when you cast Enfeeble on target 2 again. This means you end up with 1 Enfeeble buff and 2 Enfeebled enemy targets, because the 2nd one simply expires.

    Expected: Recasting Enfeeble on target 1 should refresh Enfeeeble buff 1, and recasting Enfeeble on target 2 should refresh Enfeeble buff 2 (etc for 3, 4, 5...). It should refresh each buff according to the targets he gained them from.

    Due to its low cooldown compared to duration, you can easily perma-enfeeble 2 enemies at all times (even 3 with Octarine Core). But this bug makes it impossible to have more than 1 enfeeble damage buffs at all times for Bane.

    Please, just call me buny.