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[Chen] Penitence launches a projectile, but its effects apply instantly upon cast

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  • [Chen] Penitence launches a projectile, but its effects apply instantly upon cast

    Penitence has a useless projectile currently. It does nothing at all, but apply a visual effect and play a sound on impact. The effect of Penitence (slow & incoming damage modifier) is applied instantly upon cast.


    Either it should not use a projectile and be completely instant (like how it technically has been since forever), or it should apply its effects on projectile hit (which would be a nerf which he really doesn't need, right?).

    Please, just call me buny.
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