Originally posted by Pfanne
View Post
Announcement
Collapse
Forum Rules
- No flaming or derogatory remarks, directly or through insinuation.
- No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
- No offensive contents, including but not limited to, racism, gore or pornography.
- No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
- No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
- No link spamming or signature advertisements for content not specific to Dota 2.
- No Dota 2 key requests, sell, trade etc.
- You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.
- Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
- Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
- It is extremely important that you post in correct forum section.
- Balance discussion only in Misc.
- All art related (such as hero model) feedbacks go to Art Feedback Forum.
- All matchmaking feedback should go here: Matchmaking Feedback
- All report/low priority issues should go here: Commend/Report/Ban Feedback
- No specific workshop item feedback. These should go to workshop page of that item.
- When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.
- Before posting any bug, test it in latest DotA map or Latest DotA Test Map and make sure it is actually a bug.
You can also find references in PlayDota Guides and PlayDota Mechanics. - Follow Bug Reporting Guide when reporting bugs.
In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.
All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less
Data Files
Collapse
X
-
Always read and follow the forum rules. If you need help from a moderator, use the report button ()
Before posting new bugs:
-Check the Known Bugs List and search the forum for an existing report.
-Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
-Read the Bug Posting Guidelines on how to report a bug properly.
-
Is there a name for the "format" that these data files are in?
They aren't in JSON so is it an entirely custom format or is there a standard it is using?
Edit: found my answer
Format: https://developer.valvesoftware.com/wiki/KeyValues
and here is a node.js parser for the format (not by me)
https://github.com/kavu/keyvalues-nodeLast edited by walkingcarpet; 08-23-2012, 11:06 AM.
Comment
-
Originally posted by KiRa View PostReality Rift tooltip says "Gives you bonus attack damage for one attack" instead last 1.2 seconds.
Comment
-
Originally posted by ThoAppelsin View PostIsn't it a one time bonus damage buff, that lasts within 1.2 seconds? I mean, that buff lasts either when you hit once, or 1.2 seconds passes after you cast Reality Rift. At least, this is how I know that skill works...
Comment
-
Originally posted by EmblemLord View PostWhen I tested it, the buff did not disappear after landing one hit. I'm pretty sure I have seen the bonus damage being applied to 2 attacks in the combat log, though I will have to verify it again to make sure it has not changed in any recent Patches.Always read and follow the forum rules. If you need help from a moderator, use the report button ()
Before posting new bugs:
-Check the Known Bugs List and search the forum for an existing report.
-Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
-Read the Bug Posting Guidelines on how to report a bug properly.
Comment
-
Originally posted by DLRevan View PostThis isn't true, EMP in Dota 1 checks for magic immunity. Despite using HP-removal, it will not damage nor mana burn magic immune units. For all intents and purposes, as far as I can tell, it should operate just like pure damage as of version 6.74.
Comment
-
npc_abilities.txt: line ~9090:
Code:"faceless_void_time_lock" { // General //------------------------------------------------------------------------------------------------------------- "ID" "5184" // unique ID number for this ability. Do not change this once established or it will invalidate collected stats. "AbilityName" "faceless_void_backtrack"
Comment
-
My data files seem to have disappeared. There's nothing except an empty folder called "stable" in the NPC scripts folder. Tried verifying.
Comment
-
Originally posted by Drkirby View PostThese files were moved to be inside the vpk files. You can use something like GCFScape to extract them. Not too sure why they did it though, maybe they wanted to prevent the editing of the files.
I will try and keep this thread updated with the data files starting next patch.Last edited by DLRevan; 11-13-2012, 10:26 PM.Always read and follow the forum rules. If you need help from a moderator, use the report button ()
Before posting new bugs:
-Check the Known Bugs List and search the forum for an existing report.
-Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
-Read the Bug Posting Guidelines on how to report a bug properly.
Comment
-
OP has been updated with latest Data files, for those interested.Always read and follow the forum rules. If you need help from a moderator, use the report button ()
Before posting new bugs:
-Check the Known Bugs List and search the forum for an existing report.
-Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
-Read the Bug Posting Guidelines on how to report a bug properly.
Comment
-
I checked the data files and am disappointed that there is no mention in it which abilities trigger Essence Aura and which don't. I think instead of just manually putting ~5 items and some random abilities into a hardcoded If-List, it would be better to make the Aura trigger on everything that costs mana and has a cooldown + Arcane Orb.
Comment
-
Originally posted by Typhox View PostI checked the data files and am disappointed that there is no mention in it which abilities trigger Essence Aura and which don't. I think instead of just manually putting ~5 items and some random abilities into a hardcoded If-List, it would be better to make the Aura trigger on everything that costs mana and has a cooldown + Arcane Orb.
Comment
Comment