Hello,
From the 6.74 Dota 1, the Morphling:
"- Morph passively grants 3/4/5/6 agility and strength"
This bonus in Dota 1 is put on hero stats NOT in the "green" stats. So you can 'play around' (morf) with those stats to, stronger adaptive strike etc.
In Dota 2 they are put in the green stats so the Morph ability can't play with those stats - "Bonus agility or strength from items can't be converted"
EX: Imagine a scenario where a player in Dota 2 goes the 'shotgun' Morphling build with EB and using morph till 1 str etc etc does the combo and his target escapes with 20hp and in Dota 1 same scenario the target dies there.
Conclusion in Dota 1 you can play with 6 extra stats that enters in the Adaptive strike combo + Ether Blast ability.
Like I said same scenario is different in Dota 1 then in Dota 2 from that small change.
I know this is nitpicking but I made this initial topic a long time ago and I got no answer then... http://dev.dota2.com/showthread.php?t=26657 so this is the second and last try
Thank you.
From the 6.74 Dota 1, the Morphling:
"- Morph passively grants 3/4/5/6 agility and strength"
This bonus in Dota 1 is put on hero stats NOT in the "green" stats. So you can 'play around' (morf) with those stats to, stronger adaptive strike etc.
In Dota 2 they are put in the green stats so the Morph ability can't play with those stats - "Bonus agility or strength from items can't be converted"
EX: Imagine a scenario where a player in Dota 2 goes the 'shotgun' Morphling build with EB and using morph till 1 str etc etc does the combo and his target escapes with 20hp and in Dota 1 same scenario the target dies there.
Conclusion in Dota 1 you can play with 6 extra stats that enters in the Adaptive strike combo + Ether Blast ability.
Like I said same scenario is different in Dota 1 then in Dota 2 from that small change.
I know this is nitpicking but I made this initial topic a long time ago and I got no answer then... http://dev.dota2.com/showthread.php?t=26657 so this is the second and last try

Thank you.
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