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Patch Notes

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  • Patch Notes

    - Added Ogre Magi!

    - New Dashboard! (feedback here)
    - New Hero Picker! (feedback here)

    - Enabled Treant Protector in Captain's Mode.
    - Spectre: Fixed Haunt Illusions having collision.
    - Lifestealer: Fixed Rage being dispellable
    - Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current.
    - Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings.
    - Fixed Black King Bar not dispelling Haste and Double Damage.

    - Revised performance bar calculation and display.
    - Added support for putting bots into individual slots in a private lobby.
    - Fixed issue where the camera would recenter when quickly switching between different control groups.
    - Fixed incorrect player id when pinging runes.
    - Added a short cooldown to the chat message when pinging a rune.

    - Added disconnected player icon in scoreboard and top bar.

    - The game start horns now play different cues from each team location and are now spatial.
    - Added sound when the courier delivers items to you.

    - First pass at spectator-only Roshan timer.
    - Added overhead healing messages for Warlock and Bloodseeker.

    - Fixed a visual hitch sometimes experienced while spectating using Directed view.

    - Increased bot cautiousness when going to the side shop.
    - When invisible, bots will now only use abilities or items that they really want to use.
    - Bots are now more likely to roam and gank when invisible.
    - Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack).
    - Zeus will now use Wrath in teamfights.
    - Fixed bug where Vengeful bot could try to swap out-of-range allies.

  • #2
    oke om is up ty man


    • #3


      • #4
        Healthbar & lasthitting
        Shop Layout - Legacy Shops
        Tooltip issues compilation
        How to create a better dota 2 environment


        • #5
          Yay, ogre magi!

          Thanks for the hard work Valve!


          • #6
            cool thank you icefrog, can i have your frog babies?


            • #7


              • #8
                Aww yeah, new UI stuff.


                • #9
                  FINALLY OGRE


                  • #10
                    Now it just needs to update. Want to see the new hero picker screen


                    • #11
                      Myself im the most intrigued by new hero picker :')


                      • #12
                        and dashboard


                        • #13
                          guys.. I dont have test client installed.. any pic of new dashboard and hero picker...


                          • #14
                            In the faces of all those that said no hero this week!

                            Still, I would have liked CK more. And Mortred still more.

                            Here's to hoping for new hero every week!
                            Originally posted by alwaysgorandom
                            What took us years to master and perfect, you want to chew up and drip feed to the newcomers. I do not find that fair, interesting, or value-adding in any way.
                            Give them tutorials, explanations, minigames, mentors, whatever the hell you want OUTSIDE of the game environment.
                            Once that fat lady screams "Allpick", or "Single Draft", or "Captain's Mode" (hopefully ALLRANDOM soon), get your noob ass ready for a pounding.


                            • #15
                              I think they mean the card based system for the new hero picker?